public LuaForAGSEditorComponent(IAGSEditor editor) { main_L = InvokeLua.luaL_newstate(); InvokeLua.lua_atpanic(main_L, InvokeLua.ExceptionPanicHandler); this.editor = editor; editor.GUIController.RegisterIcon("LuaIcon", GetIcon("lua.ico")); editor.GUIController.RegisterIcon("LuaGreyIcon", GetIcon("luagrey.ico")); editor.GUIController.RegisterIcon("CogIcon", GetIcon("cog.ico")); editor.GUIController.RegisterIcon("EmptyIcon", GetIcon("empty.ico")); editor.GUIController.RegisterIcon("silk:table", GetIcon("table.ico")); editor.GUIController.RegisterIcon("silk:world", GetIcon("world.ico")); editor.GUIController.RegisterIcon("silk:wrench", GetIcon("wrench.ico")); editor.GUIController.RegisterIcon("silk:textfield", GetIcon("textfield.ico")); editor.GUIController.RegisterIcon("silk:contrast", GetIcon("contrast.ico")); editor.GUIController.RegisterIcon("silk:page_white_lightning", GetIcon("page_white_lightning.ico")); editor.GUIController.ProjectTree.AddTreeRoot(this, CONTROL_ID_LUA, "Lua", "LuaIcon"); editor.GUIController.AddMenu(this, LUA_MENU, "Lua", editor.GUIController.FileMenuID); MenuCommands newCommands = new MenuCommands(LUA_MENU); newCommands.Commands.Add(new MenuCommand(LUA_CONVERT_MENUOPTION, "Open Code Converter...")); editor.GUIController.AddMenuItems(this, newCommands); IsPluginEnabled = false; globalsTable = new VisualLuaTableValue(this, VISUAL_ROOT); globalsTable.Name = "_G"; globalsTable.IsGlobalScope = true; codeConvertPane = new CodeConvertPane(editor); codeConvertContentDoc = new ContentDocument(codeConvertPane, "Convert AGS->Lua Script", this); }