private static ISayConfig getDefaultConfig() { AGSSayConfig config = new AGSSayConfig(); config.Border = AGSBorders.Gradient(AGSGame.Resolver.Container.Resolve <IGLUtils>(), new FourCorners <Color>(Colors.DarkOliveGreen, Colors.LightGreen, Colors.LightGreen, Colors.DarkOliveGreen), 3f, true); config.TextConfig = new AGSTextConfig(autoFit: AutoFit.TextShouldWrapAndLabelShouldFitHeight , paddingLeft: 8, paddingTop: 8, paddingBottom: 8, paddingRight: 8); config.LabelSize = new SizeF(AGSGame.Game.Settings.VirtualResolution.Width * 3 / 4f, AGSGame.Game.Settings.VirtualResolution.Height * 3 / 4f); config.BackgroundColor = Colors.Black; return(config); }
private static ISayConfig getDefaultConfig() { AGSSayConfig config = new AGSSayConfig(); config.Border = AGSBorders.Gradient(AGSGame.Resolver.Container.Resolve <IGLUtils>(), new FourCorners <Color>(Colors.DarkOliveGreen, Colors.LightGreen, Colors.LightGreen, Colors.DarkOliveGreen), 3f, true); config.TextConfig = new AGSTextConfig(autoFit: AutoFit.TextShouldWrapAndLabelShouldFitHeight, alignment: Alignment.TopCenter , paddingLeft: 30, paddingTop: 30, paddingBottom: 30, paddingRight: 30); var screenWidth = AGSGame.Game.Settings.VirtualResolution.Width; var screenHeight = AGSGame.Game.Settings.VirtualResolution.Height; if (RenderLayer.IndependentResolution != null) { screenWidth = RenderLayer.IndependentResolution.Value.Width; screenHeight = RenderLayer.IndependentResolution.Value.Height; } config.LabelSize = new SizeF(screenWidth * 3 / 4f, screenHeight * 3 / 4f); config.BackgroundColor = Colors.Black; return(config); }
public static async Task <bool> YesNoAsync(string text, string yes = "Yes", string no = "No") { var factory = AGSGame.Game.Factory; IAnimation idle = new AGSSingleFrameAnimation(new EmptyImage(ButtonWidth, ButtonHeight), factory.Graphics); idle.Sprite.Tint = Colors.Black; IAnimation hovered = new AGSSingleFrameAnimation(new EmptyImage(ButtonWidth, ButtonHeight), factory.Graphics); hovered.Sprite.Tint = Colors.Yellow; IAnimation pushed = new AGSSingleFrameAnimation(new EmptyImage(ButtonWidth, ButtonHeight), factory.Graphics); pushed.Sprite.Tint = Colors.DarkSlateBlue; var border = AGSBorders.Gradient(AGSGame.Resolver.Container.Resolve <IGLUtils>(), new FourCorners <Color>(Colors.DarkOliveGreen, Colors.LightGreen, Colors.LightGreen, Colors.DarkOliveGreen), 3f, true); IButton yesButton = factory.UI.GetButton("Dialog Yes Button", idle, hovered, pushed, 0f, 0f, null, yes, ButtonConfig, false); IButton noButton = factory.UI.GetButton("Dialog No Button", idle, hovered, pushed, 0f, 0f, null, no, ButtonConfig, false); yesButton.Border = border; noButton.Border = border; return(await DisplayAsync(text, yesButton, noButton) == yesButton); }
private void selectObject(ITreeStringNode node) { var obj = node.Properties.Entities.GetValue(Fields.Entity); _inspector.Inspector.Show(obj); var animation = obj.GetComponent <IAnimationComponent>(); var visibleComponent = obj.GetComponent <IVisibleComponent>(); var image = obj.GetComponent <IImageComponent>(); if (animation != null) { _lastSelectedObject = animation; IBorderStyle border = null; border = animation.Border; _lastObjectBorder = border; IBorderStyle hoverBorder = AGSBorders.Gradient(new FourCorners <Color>(Colors.Yellow, Colors.Yellow.WithAlpha(150), Colors.Yellow.WithAlpha(150), Colors.Yellow), 1, true); if (border == null) { animation.Border = hoverBorder; } else { animation.Border = AGSBorders.Multiple(border, hoverBorder); } } if (visibleComponent != null) { _lastMaskVisible = visibleComponent.Visible; _lastSelectedMaskVisible = visibleComponent; visibleComponent.Visible = true; } if (image != null && image.Opacity == 0) { _lastOpacity = image.Opacity; _lastSelectedMaskImage = image; image.Opacity = 100; } }