public CompileMessages CreateTranslationList(Game game) { CompileMessages errors = new CompileMessages(); TranslationSourceProcessor processor = new TranslationSourceProcessor(game, errors); TextProcessingHelper.ProcessAllGameText(processor, game, errors); _linesForTranslation = processor.LinesForTranslation; return(errors); }
public CompileMessages CreateTranslationList(Game game) { CompileMessages errors = new CompileMessages(); TranslationSourceProcessor processor = new TranslationSourceProcessor(game, errors); TextProcessingHelper.ProcessAllGameText(processor, game, errors); _linesForTranslation = processor.LinesForTranslation; return errors; }