예제 #1
0
 public EntitySetItemOption(EntitySetItem parent, int count)
 {
     this.Parent = parent;
     this.Count  = count;
     Option      = new Dictionary <string, string>();
     if (count == 0)
     {
         this.ViewName = Parent.ViewName + " 풀세트";
     }
     else
     {
         this.ViewName = Parent.ViewName + " " + count + "세트효과";
     }
 }
예제 #2
0
파일: XMLHandler.cs 프로젝트: wnd2da/aion
 private void LoadSetItem()
 {
     SetItemList = new List <EntitySetItem>();
     string[] urls = { GenerateDataFile.fileListItems[5] };
     for (int i = 0; i < urls.Length; i++)
     {
         XmlDocument xml = new XmlDocument();
         xml.Load(GenerateDataFile.dataPath + "\\" + urls[i]);
         XmlElement  root = xml.DocumentElement;
         XmlNodeList list = root.ChildNodes;
         foreach (XmlNode node in list)
         {
             EntitySetItem set = new EntitySetItem(this, node);
             if (set.ViewName == null)
             {
                 continue;
             }
             this.SetItemList.Add(set);
         }
         XMLEventHandler(this, new XMLEventArgs(XMLEvent.랜덤옵션, urls[i]));
     }
 }