public OnDamaged ( uint DamagerObjectId, int TotalDamageDealt ) : void | ||
DamagerObjectId | uint | Supplies the damager object id. /// |
TotalDamageDealt | int | Supplies the total damage dealt. /// |
리턴 | void |
public OnDamaged ( uint DamagerObjectId, int TotalDamageDealt ) : void | ||
DamagerObjectId | uint | Supplies the damager object id. /// |
TotalDamageDealt | int | Supplies the total damage dealt. /// |
리턴 | void |