public TreeViewAdv() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.Selectable , true); if (Application.RenderWithVisualStyles) _columnHeaderHeight = 20; else _columnHeaderHeight = 17; //BorderStyle = BorderStyle.Fixed3D; _hScrollBar.Height = SystemInformation.HorizontalScrollBarHeight; _vScrollBar.Width = SystemInformation.VerticalScrollBarWidth; _rowLayout = new FixedRowHeightLayout(this, RowHeight); _rowMap = new List<TreeNodeAdv>(); _selection = new List<TreeNodeAdv>(); _readonlySelection = new ReadOnlyCollection<TreeNodeAdv>(_selection); _columns = new TreeColumnCollection(this); _toolTip = new ToolTip(); _measureContext = new DrawContext(); _measureContext.Font = Font; _measureContext.Graphics = Graphics.FromImage(new Bitmap(1, 1)); Input = new NormalInputState(this); _search = new IncrementalSearch(this); CreateNodes(); CreatePens(); ArrangeControls(); _plusMinus = new NodePlusMinus(); _controls = new NodeControlsCollection(this); Font = _font; ExpandingIcon.IconChanged += ExpandingIconChanged; }
internal void ChangeInput() { if ((ModifierKeys & Keys.Shift) == Keys.Shift) { if (!(Input is InputWithShift)) Input = new InputWithShift(this); } else if ((ModifierKeys & Keys.Control) == Keys.Control) { if (!(Input is InputWithControl)) Input = new InputWithControl(this); } else { if (!(Input.GetType() == typeof(NormalInputState))) Input = new NormalInputState(this); } }
public TreeViewAdv() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.Selectable , true); if (Application.RenderWithVisualStyles) _columnHeaderHeight = 20; else _columnHeaderHeight = 17; BorderStyle = BorderStyle.Fixed3D; _hScrollBar.Height = SystemInformation.HorizontalScrollBarHeight; _vScrollBar.Width = SystemInformation.VerticalScrollBarWidth; _rowMap = new List<TreeNodeAdv>(); _selection = new List<TreeNodeAdv>(); _readonlySelection = new ReadOnlyCollection<TreeNodeAdv>(_selection); _columns = new TreeColumnCollection(this); _toolTip = new ToolTip(); Input = new NormalInputState(this); CreateNodes(); CreatePens(); ArrangeControls(); _plusMinus = new NodePlusMinus(); _controls = new NodeControlsCollection(this); }