public void Init() { ObjectInfo = new ObjectInfo(); SpherePath = new SpherePath(); CollisionInfo = new CollisionInfo(); CellArray = new CellArray(); //NewCellPtr = new ObjCell(); }
public Transition() { ObjectInfo = new ObjectInfo(); SpherePath = new SpherePath(); CollisionInfo = new CollisionInfo(); CellArray = new CellArray(); NewCellPtr = new ObjCell(); }