public WeenieError StopMotion(uint motion, MovementParameters movementParams) { if (PhysicsObj == null) { return(WeenieError.NoPhysicsObject); } if (movementParams.CancelMoveTo) { PhysicsObj.cancel_moveto(); } var currentMotion = motion; var currentParams = new MovementParameters(); currentParams.CopySome(movementParams); adjust_motion(ref currentMotion, ref currentParams.Speed, movementParams.HoldKeyToApply); var result = StopInterpretedMotion(currentMotion, currentParams); if (result == WeenieError.None && movementParams.ModifyRawState) { RawState.RemoveMotion(motion); } return(result); }
public Sequence StopMotion(uint motion, MovementParameters movementParams) { if (PhysicsObj == null) { return(new Sequence(8)); } if (movementParams.CancelMoveTo) { PhysicsObj.cancel_moveto(); } adjust_motion(motion, movementParams.Speed, movementParams.HoldKeyToApply); var newMotion = StopInterpretedMotion(motion, movementParams); if (newMotion == null && movementParams.ModifyRawState) { RawState.RemoveMotion(motion); } return(newMotion); }