public WeenieError PerformMovement(MovementStruct mvs) { var result = WeenieError.None; switch (mvs.Type) { case MovementType.RawCommand: result = DoMotion(mvs.Motion, mvs.Params); break; case MovementType.InterpretedCommand: result = DoInterpretedMotion(mvs.Motion, mvs.Params); break; case MovementType.StopRawCommand: result = StopMotion(mvs.Motion, mvs.Params); break; case MovementType.StopInterpretedCommand: result = StopInterpretedMotion(mvs.Motion, mvs.Params); break; case MovementType.StopCompletely: result = StopCompletely(); break; default: return(WeenieError.GeneralMovementFailure); } PhysicsObj.CheckForCompletedMotions(); return(result); }
public WeenieError PerformMovement(MovementStruct mvs) { CancelMoveTo(WeenieError.ActionCancelled); PhysicsObj.unstick_from_object(); switch (mvs.Type) { case MovementType.MoveToObject: MoveToObject(mvs.ObjectId, mvs.TopLevelId, mvs.Radius, mvs.Height, mvs.Params); break; case MovementType.MoveToPosition: MoveToPosition(mvs.Position, mvs.Params); break; case MovementType.TurnToObject: TurnToObject(mvs.ObjectId, mvs.TopLevelId, mvs.Params); break; case MovementType.TurnToHeading: TurnToHeading(mvs.Params); break; } // server - movement/anim update return(WeenieError.None); }
public Sequence PerformMovement(MovementStruct mvs) { Sequence sequence = null; switch (mvs.Type) { case MovementType.RawCommand: sequence = DoMotion(mvs.Motion, mvs.Params); break; case MovementType.InterpretedCommand: sequence = DoInterpretedMotion(mvs.Motion, mvs.Params); break; case MovementType.StopRawCommand: sequence = StopMotion(mvs.Motion, mvs.Params); break; case MovementType.StopInterpretedCommand: sequence = StopInterpretedMotion(mvs.Motion, mvs.Params); break; case MovementType.StopCompletely: sequence = StopCompletely(); break; default: sequence.ID = 71; return(sequence); } PhysicsObj.CheckForCompletedMotions(); return(sequence); }
public WeenieError PerformMovement(MovementStruct mvs, Sequence seq) { if (Table == null) { return(WeenieError.NoAnimationTable); } uint counter = 0; switch (mvs.Type) { case MovementType.InterpretedCommand: if (!Table.DoObjectMotion(mvs.Motion, State, seq, mvs.Params.Speed, ref counter)) { return(WeenieError.NoMtableData); } add_to_queue(mvs.Motion, counter, seq); return(WeenieError.None); case MovementType.StopInterpretedCommand: if (!Table.StopObjectMotion(mvs.Motion, mvs.Params.Speed, State, seq, ref counter)) { return(WeenieError.NoMtableData); } add_to_queue((uint)MotionCommand.Ready, counter, seq); return(WeenieError.None); case MovementType.StopCompletely: Table.StopObjectCompletely(State, seq, ref counter); add_to_queue((uint)MotionCommand.Ready, counter, seq); return(WeenieError.None); default: return(WeenieError.None); // ?? } }
public Sequence PerformMovement(MovementStruct mvs, Sequence seq) { if (Table == null) { return(new Sequence(0x7)); } uint counter = 0; switch (mvs.Type) { case MovementType.InterpretedCommand: if (!Table.DoObjectMotion((uint)mvs.Motion, State, seq, mvs.Params.Speed, ref counter)) { return(new Sequence(0x43)); } add_to_queue((uint)mvs.Motion, counter, seq); return(null); case MovementType.StopInterpretedCommand: if (!Table.StopObjectMotion((uint)mvs.Motion, mvs.Params.Speed, State, seq, ref counter)) { return(new Sequence(0x43)); } add_to_queue(0x41000003, counter, seq); return(null); case MovementType.StopCompletely: Table.StopObjectCompletely(State, seq, ref counter); add_to_queue(0x41000003, counter, seq); return(null);; default: return(seq); } }
public WeenieError PerformMovement(MovementStruct mvs) { PhysicsObj.set_active(true); switch (mvs.Type) { case MovementType.RawCommand: case MovementType.InterpretedCommand: case MovementType.StopRawCommand: case MovementType.StopInterpretedCommand: case MovementType.StopCompletely: if (MotionInterpreter == null) { MotionInterpreter = MotionInterp.Create(PhysicsObj, WeenieObj); if (PhysicsObj != null) { MotionInterpreter.enter_default_state(); } } return(MotionInterpreter.PerformMovement(mvs)); case MovementType.MoveToObject: case MovementType.MoveToPosition: case MovementType.TurnToObject: case MovementType.TurnToHeading: if (MoveToManager == null) { MoveToManager = MoveToManager.Create(PhysicsObj, WeenieObj); } return(MoveToManager.PerformMovement(mvs)); default: return(WeenieError.GeneralMovementFailure); } }
public Sequence PerformMovement(MovementStruct mvs) { CancelMoveTo(0x36); PhysicsObj.unstick_from_object(); switch (mvs.Type) { case MovementType.MoveToObject: MoveToObject(mvs.ObjectId, mvs.TopLevelId, mvs.Radius, mvs.Height, mvs.Params); break; case MovementType.MoveToPosition: MoveToPosition(mvs.Position, mvs.Params); break; case MovementType.TurnToObject: TurnToObject(mvs.ObjectId, mvs.TopLevelId, mvs.Params); break; case MovementType.TurnToHeading: TurnToHeading(mvs.Params); break; } return(new Sequence(0)); }
public Sequence PerformMovement(MovementStruct mvs, Sequence sequence) { return(null); }
public int PerformMovement(MovementStruct mvs) { return(-1); }