public CreatureVital(ICreatureStats creature, Ability ability, double regenRate) { this._backer = new AceObjectPropertiesAttribute2nd(); this.creature = creature; this.RegenRate = regenRate; Ability = ability; }
public CreatureVital(ICreatureStats creature, AceObjectPropertiesAttribute2nd props) { this._backer = props; this.creature = creature; this.RegenRate = Ability.GetRegenRate(); }