private void OnGUI() { if (KickStarter.settingsManager == null) { return; } if (playerIndex >= 0 && playerIndex < KickStarter.settingsManager.players.Count) { PlayerPrefab playerPrefab = KickStarter.settingsManager.players[playerIndex]; playerPrefab.ShowStartDataGUI("AC.KickStarter.players[" + playerIndex.ToString() + "]"); } }