예제 #1
0
        override public float Run()
        {
            if (audioClip == null)
            {
                return(0f);
            }

            if (!isRunning)
            {
                isRunning = true;

                Vector3 originPos = KickStarter.CameraMain.transform.position;
                if (runtimeOrigin != null)
                {
                    originPos = runtimeOrigin.position;
                }

                float volume = Options.GetSFXVolume();
                AudioSource.PlayClipAtPoint(audioClip, originPos, volume);

                if (willWait)
                {
                    return(audioClip.length);
                }
            }

            isRunning = false;
            return(0f);
        }
예제 #2
0
        override public float Run()
        {
            if (audioClip == null)
            {
                return(0f);
            }

            if (!isRunning)
            {
                isRunning = true;

                Vector3 originPos = Vector3.zero;
                if (origin != null)
                {
                    originPos = origin.position;
                }

                float volume = Options.GetSFXVolume();
                AudioSource.PlayClipAtPoint(audioClip, originPos, volume);

                if (willWait)
                {
                    return(audioClip.length);
                }
            }

            isRunning = false;
            return(0f);
        }
예제 #3
0
        protected float Sound(string text)
        {
            string[]     components = text.Split(',');
            SoundOptions options    = defaultSoundOptions;

            if (components.Length > 1)
            {
                string option = components[1].ToLower().Trim();
                if (option.EndsWith("wait"))
                {
                    options.waitFinish = TagState(option);
                }
            }

            if (!tagActionRunning)
            {
                foreach (AudioClip audioClip in sounds)
                {
                    if (audioClip.name == components[0].Trim())
                    {
                        Vector3 originPos = Camera.main.transform.position;
                        float   volume    = Options.GetSFXVolume();
                        AudioSource.PlayClipAtPoint(audioClip, originPos, volume);

                        if (options.waitFinish)
                        {
                            tagActionRunning = true;
                            return(audioClip.length);
                        }
                        break;
                    }
                }
            }
            tagActionRunning = false;
            return(actionComplete);
        }