public static void Init()
        {
            NewGameWizardWindow window = EditorWindow.GetWindowWithRect <NewGameWizardWindow> (new Rect(0, 0, 420, 360), true, "New Game Wizard", true);

            window.GetReferences();
            UnityVersionHandler.SetWindowTitle(window, "New Game wizard");
            window.position = new Rect(300, 200, 420, 360);
        }
        public static void Init()
        {
            NewGameWizardWindow window = (NewGameWizardWindow)EditorWindow.GetWindow(typeof(NewGameWizardWindow));

            window.GetReferences();
            UnityVersionHandler.SetWindowTitle(window, "New Game wizard");
            window.position = new Rect(300, 200, 350, 300);
        }
예제 #3
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        public static void Init()
        {
            NewGameWizardWindow window = (NewGameWizardWindow)EditorWindow.GetWindow(typeof(NewGameWizardWindow));

            window.GetReferences();
            window.title    = "New Game Wizard";
            window.position = new Rect(300, 200, 350, 300);
        }
예제 #4
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        public static void Init()
        {
            NewGameWizardWindow window = EditorWindow.GetWindowWithRect <NewGameWizardWindow> (new Rect(0, 0, 420, 360), true, "New Game Wizard", true);

            window.GetReferences();
            window.titleContent.text = "New Game wizard";
            window.position          = new Rect(300, 200, 420, 360);
        }