public static void Init() { NewGameWizardWindow window = EditorWindow.GetWindowWithRect <NewGameWizardWindow> (new Rect(0, 0, 420, 360), true, "New Game Wizard", true); window.GetReferences(); UnityVersionHandler.SetWindowTitle(window, "New Game wizard"); window.position = new Rect(300, 200, 420, 360); }
public static void Init() { NewGameWizardWindow window = (NewGameWizardWindow)EditorWindow.GetWindow(typeof(NewGameWizardWindow)); window.GetReferences(); UnityVersionHandler.SetWindowTitle(window, "New Game wizard"); window.position = new Rect(300, 200, 350, 300); }
public static void Init() { NewGameWizardWindow window = (NewGameWizardWindow)EditorWindow.GetWindow(typeof(NewGameWizardWindow)); window.GetReferences(); window.title = "New Game Wizard"; window.position = new Rect(300, 200, 350, 300); }
public static void Init() { NewGameWizardWindow window = EditorWindow.GetWindowWithRect <NewGameWizardWindow> (new Rect(0, 0, 420, 360), true, "New Game Wizard", true); window.GetReferences(); window.titleContent.text = "New Game wizard"; window.position = new Rect(300, 200, 420, 360); }