protected void DrawSharedElements () { ActionList _target = (ActionList) target; if (_target.source == ActionListSource.AssetFile) { return; } if (AdvGame.GetReferences () == null) { Debug.LogError ("A References file is required - please use the Adventure Creator window to create one."); EditorGUILayout.LabelField ("No References file found!"); } else { actionsManager = AdvGame.GetReferences ().actionsManager; if (actionsManager) { int numActions = _target.actions.Count; if (numActions < 1) { numActions = 1; AC.Action newAction = GetDefaultAction (); _target.actions.Add (newAction); } if (_target.useParameters) { ShowParametersGUI (_target); } EditorGUILayout.Space (); EditorGUILayout.BeginHorizontal (); if (GUILayout.Button ("Expand all", EditorStyles.miniButtonLeft)) { Undo.RecordObject (_target, "Expand actions"); foreach (AC.Action action in _target.actions) { action.isDisplayed = true; } } if (GUILayout.Button ("Collapse all", EditorStyles.miniButtonMid)) { Undo.RecordObject (_target, "Collapse actions"); foreach (AC.Action action in _target.actions) { action.isDisplayed = false; } } if (GUILayout.Button ("Action List Editor", EditorStyles.miniButtonMid)) { ActionListEditorWindow window = (ActionListEditorWindow) EditorWindow.GetWindow (typeof (ActionListEditorWindow)); window.Repaint (); } if (!Application.isPlaying) { GUI.enabled = false; } if (GUILayout.Button ("Run now", EditorStyles.miniButtonRight)) { _target.Interact (); } GUI.enabled = true; EditorGUILayout.EndHorizontal (); EditorGUILayout.Space (); ActionListEditor.ResetList (_target); for (int i=0; i<_target.actions.Count; i++) { if (_target.actions[i] == null) { Debug.LogWarning ("An empty Action was found, and was deleted"); _target.actions.RemoveAt (i); } EditorGUILayout.BeginVertical ("Button"); typeNumber = ActionListEditor.GetTypeNumber (_target.actions[i]); categoryNumber = ActionListEditor.GetCategoryNumber (typeNumber); subCategoryNumber = ActionListEditor.GetSubCategoryNumber (_target.actions[i].title, categoryNumber); EditorGUILayout.BeginHorizontal (); string actionLabel = " " + (i).ToString() + ": " + _target.actions[i].title + _target.actions[i].SetLabel (); _target.actions[i].isDisplayed = EditorGUILayout.Foldout (_target.actions[i].isDisplayed, actionLabel); if (!_target.actions[i].isEnabled) { EditorGUILayout.LabelField ("DISABLED", EditorStyles.boldLabel, GUILayout.MaxWidth (100f)); } Texture2D icon = (Texture2D) AssetDatabase.LoadAssetAtPath ("Assets/AdventureCreator/Graphics/Textures/inspector-use.png", typeof (Texture2D)); if (GUILayout.Button (icon, GUILayout.Width (20f), GUILayout.Height (15f))) { ActionSideMenu (i); } _target.actions[i].isAssetFile = false; EditorGUILayout.EndHorizontal (); if (_target.actions[i].isDisplayed) { GUI.enabled = _target.actions[i].isEnabled; if (!actionsManager.DoesActionExist (_target.actions[i].GetType ().ToString ())) { EditorGUILayout.HelpBox ("This Action type has been disabled in the Actions Manager", MessageType.Warning); } else { EditorGUILayout.BeginHorizontal (); EditorGUILayout.LabelField ("Action type:", GUILayout.Width (150)); categoryNumber = EditorGUILayout.Popup(categoryNumber, actionsManager.GetActionCategories ()); subCategoryNumber = EditorGUILayout.Popup(subCategoryNumber, actionsManager.GetActionSubCategories (categoryNumber)); EditorGUILayout.EndVertical (); typeNumber = actionsManager.GetTypeNumber (categoryNumber, subCategoryNumber); EditorGUILayout.Space (); // Rebuild constructor if Subclass and type string do not match if (_target.actions[i].GetType ().ToString () != actionsManager.GetActionName (typeNumber) && _target.actions[i].GetType ().ToString () != ("AC." + actionsManager.GetActionName (typeNumber))) { ActionEnd _end = new ActionEnd (); _end.resultAction = _target.actions[i].endAction; _end.skipAction = _target.actions[i].skipAction; _end.linkedAsset = _target.actions[i].linkedAsset; _end.linkedCutscene = _target.actions[i].linkedCutscene; Undo.RecordObject (_target, "Change Action type"); _target.actions[i] = ActionListEditor.RebuildAction (_target.actions[i], typeNumber, _end.resultAction, _end.skipAction, _end.linkedAsset, _end.linkedCutscene); } if (_target.useParameters && _target.parameters != null && _target.parameters.Count > 0) { _target.actions[i].ShowGUI (_target.parameters); } else { _target.actions[i].ShowGUI (null); } } } if (_target.actions[i].endAction == AC.ResultAction.Skip || _target.actions[i].numSockets == 2 || _target.actions[i] is ActionCheckMultiple) { _target.actions[i].SkipActionGUI (_target.actions, _target.actions[i].isDisplayed); } GUI.enabled = true; EditorGUILayout.EndVertical(); EditorGUILayout.Space (); } if (GUILayout.Button("Add new action")) { Undo.RecordObject (_target, "Create action"); numActions += 1; } _target.actions = ActionListEditor.ResizeList (_target.actions, numActions); } } }