protected void IceDataServerRoutine(object obj) { int exit = 0; try { IceDataServer server = obj as IceDataServer; if (server is IceDataServer) { string[] args = new string[2]; args[0] = "AASDataServer.exe"; args[1] = ""; var props = Util.createProperties(); props.setProperty("Ice.IPv6", "0"); var icData = new InitializationData(); icData.properties = props; exit = server.main(args, icData); } } catch (Exception ex) { _logger.Error(Title, "订阅服务运行出错!", ex); } }
public DataSourceServer() { IDataAdapter ds = new TDFDataAdapter(); //IDataAdapter ds = new DataAdapter.TDB.TDBDataAdapter(); ds.Setting = SettingManager.GetInstance.RealTimeAdapterSetting; _logger = UnityContainerHost.Container.Resolve <IWindowLogger>(); _iceDataServer = new IceDataServer(); Init(ds); }
public bool StartIceDataServer() { try { if ((_iceDataServer != null && _iceDataServer.IsRunning != true) || _iceDataServer == null) { _iceDataServer = new IceDataServer(); _iceDataServer.IsRunning = true; //防止再次启动 ParameterizedThreadStart server = new ParameterizedThreadStart(IceDataServerRoutine); _iceDataServerThread = new Thread(server); _iceDataServerThread.IsBackground = true; _iceDataServerThread.Start(_iceDataServer); return(true); } } catch (Exception ex) { _logger.Error(Title, "订阅服务启动失败!", ex); } return(false); }