public override void UpdateLifeRegen(NPC npc, ref int damage) { if (ModSupport.GetMod("CalamityMod") != null) { if (npc.realLife > 0 && Main.npc[npc.realLife].GetGlobalNPC <CalamityGlobalNPC>().CalamityDR < 1f) { CalamityDR = Main.npc[npc.realLife].GetGlobalNPC <CalamityGlobalNPC>().CalamityDR; } } }
public override void ModifyHitByItem(NPC npc, Player player, Item item, ref int damage, ref float knockback, ref bool crit) { if (ModSupport.GetMod("CalamityMod") != null) { if (npc.type > 580 && npc.modNPC.mod == ModLoader.GetMod("AAModEXAI")) { if (item.type > 3930 && item.modItem.mod == ModLoader.GetMod("CalamityMod")) { damage = (int)(damage * CalamityDR * (NPC.downedPlantBoss? 0.8f : 1f) * (NPC.downedMoonlord? 0.7f : 1f)); } } } }
public override void ModifyHitByProjectile(NPC npc, Projectile projectile, ref int damage, ref float knockback, ref bool crit, ref int hitDirection) { if (ModSupport.GetMod("CalamityMod") != null) { if (npc.type > 580 && npc.modNPC.mod == ModLoader.GetMod("AAModEXAI")) { Player player = Main.player[projectile.owner]; if ((projectile.type > 714 && projectile.modProjectile.mod == ModLoader.GetMod("CalamityMod")) || (player.inventory[player.selectedItem].type > 3930 && player.inventory[player.selectedItem].modItem.mod == ModLoader.GetMod("CalamityMod"))) { damage = (int)(damage * CalamityDR * (NPC.downedPlantBoss? 0.8f : 1f) * (NPC.downedMoonlord? 0.7f : 1f)); } } } }
public override void ModifyHitPlayer(Projectile projectile, Player target, ref int damage, ref bool crit) { if (ModSupport.GetMod("CalamityMod") != null) { if (projectile.hostile && !projectile.friendly && projectile.type > 714 && projectile.modProjectile.mod == AAModEXAI.instance) { bool revenge = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "revenge", false, true); bool Death = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "death", false, true); if (!NPC.downedMoonlord) { damage = (int)(damage * (1.1f + (revenge? 0.2f:0f) + (Death? 0.3f:0f))); } else { damage = (int)(damage * (1.2f + (revenge? 0.4f:0f) + (Death? 0.6f:0f))); } } } }
public override void ModifyHitPlayer(NPC npc, Player target, ref int damage, ref bool crit) { if (ModSupport.GetMod("CalamityMod") != null) { if (npc.type > 580 && npc.modNPC.mod == ModLoader.GetMod("AAModEXAI") && npc.boss) { bool revenge = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "revenge", false, true); bool Death = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "death", false, true); if (!NPC.downedMoonlord) { damage = (int)(damage * (1.1f + (revenge? 0.2f:0f) + (Death? 0.3f:0f))); } else { damage = (int)(damage * (1.2f + (revenge? 0.4f:0f) + (Death? 0.6f:0f))); } } } }
public override void SetDefaults(NPC npc) { if (ModSupport.GetMod("CalamityMod") != null) { if (npc.type == mod.NPCType("Athena")) { CalamityDR = 0.8f; } if (npc.type == mod.NPCType("OlympianDragon")) { CalamityDR = 0.8f; } if (npc.type == mod.NPCType("Greed")) { CalamityDR = 0.8f; } if (npc.type == mod.NPCType("ForsakenAnubis")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("CurseCircle")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("CursedScarab")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("CursedLocust")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("Naddaha")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("HorusSentry")) { CalamityDR = 0.55f; } if (npc.type == mod.NPCType("Ashe")) { CalamityDR = 0.3f; } if (npc.type == mod.NPCType("AsheDragon")) { CalamityDR = 0.3f; } if (npc.type == mod.NPCType("AsheOrbiter")) { CalamityDR = 0.4f; } if (npc.type == mod.NPCType("Haruka")) { CalamityDR = 0.3f; } if (npc.type == mod.NPCType("AkumaA")) { CalamityDR = 0.05f; } if (npc.type == mod.NPCType("Akuma")) { CalamityDR = 0.1f; } if (npc.type == mod.NPCType("AwakenedLung")) { CalamityDR = 0.07f; } if (npc.type == mod.NPCType("AncientLung")) { CalamityDR = 0.1f; } if (npc.type == mod.NPCType("AsheA")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("AthenaA")) { CalamityDR = 0.5f; } if (npc.type == mod.NPCType("Seraph")) { CalamityDR = 0.5f; } if (npc.type == mod.NPCType("SeraphA")) { CalamityDR = 0.5f; } if (npc.type == mod.NPCType("DaybringerHead")) { CalamityDR = 0.4f; } if (npc.type == mod.NPCType("NightcrawlerHead")) { CalamityDR = 0.4f; } if (npc.type == mod.NPCType("NCCloud")) { CalamityDR = 0.6f; } if (npc.type == mod.NPCType("GreedA")) { CalamityDR = 0.4f; } if (npc.type == mod.NPCType("GreedMinion")) { CalamityDR = 0.5f; } if (npc.type == mod.NPCType("SupremeRajah")) { CalamityDR = 0.05f; } if (npc.type == mod.NPCType("AbyssGrip")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("BlazeGrip")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("FuryAshe")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("WrathHaruka")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("Shen")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("ShenA")) { CalamityDR = 0.015f; } if (npc.type == mod.NPCType("FuryAsheOrbiter")) { CalamityDR = 0.05f; } if (npc.type == mod.NPCType("Shenling")) { CalamityDR = 0.02f; } if (npc.type == mod.NPCType("YamataA")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("YamataAHead")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("YamataAHeadF")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("YamataAHeadF1")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("YamataAHeadF2")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("Yamata")) { CalamityDR = 0.08f; } if (npc.type == mod.NPCType("YamataHead")) { CalamityDR = 0.08f; } if (npc.type == mod.NPCType("YamataHeadF")) { CalamityDR = 0.08f; } if (npc.type == mod.NPCType("YamataHeadF1")) { CalamityDR = 0.08f; } if (npc.type == mod.NPCType("YamataHeadF2")) { CalamityDR = 0.08f; } if (npc.type == mod.NPCType("HarukaY")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("ZeroEcho")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("ZeroMini")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("ZeroProtocol")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("GenocideCannon")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("Neutralizer")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("NovaFocus")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("OmegaVolley")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("RealityCannon")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("RiftShredder")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("SearcherZero")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("Taser")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("TeslaHand")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("VoidStar")) { CalamityDR = 0.04f; } if (npc.type == mod.NPCType("Zero")) { CalamityDR = 0.04f; } } }
public override void PostUpdate() { AccessoryEffects(); if (player.endurance >= 1f) { player.endurance = .8f; } for (int i = 0; i < 200; i++) { if (!Main.npc[i].boss || !Main.npc[i].active) { continue; } if (Main.npc[i].type == ModContent.NPCType <Bosses.Akuma.AkumaTransition>()) { NPC akuma = Main.npc[i]; if (akuma.ai[0] >= 660) { player.AddBuff(ModContent.BuffType <Buffs.BlazingPain>(), 2); } } else if (Main.npc[i].type == ModContent.NPCType <Bosses.Akuma.Awakened.AkumaA>()) { player.AddBuff(ModContent.BuffType <Buffs.BlazingPain>(), 2); } else if (Main.npc[i].type == ModContent.NPCType <Bosses.Yamata.Yamata>()) { player.AddBuff(ModContent.BuffType <Buffs.YamataGravity>(), 10); } else if (Main.npc[i].type == ModContent.NPCType <Bosses.Yamata.Awakened.YamataA>()) { player.AddBuff(ModContent.BuffType <Buffs.YamataAGravity>(), 10); } else if (Main.npc[i].type == ModContent.NPCType <Bosses.Shen.ShenA>()) { NPC shen = Main.npc[i]; if (((ShenA)shen.modNPC).halfLifeAIChange) { player.AddBuff(ModContent.BuffType <Buffs.YamataAGravity>(), 10, true); player.AddBuff(ModContent.BuffType <Buffs.BlazingPain>(), 10, true); } } if (ModSupport.GetMod("CalamityMod") != null) { bool revenge = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "revenge", false, true); bool Death = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "death", false, true); if (revenge && (Main.npc[i].type == ModContent.NPCType <Bosses.Shen.Shen>() || Main.npc[i].type == ModContent.NPCType <Bosses.Shen.ShenA>())) { player.AddBuff(ModContent.BuffType <Buffs.YamataAGravity>(), 10, true); player.AddBuff(ModContent.BuffType <Buffs.BlazingPain>(), 10, true); } } } /* * if (NPC.AnyNPCs(mod.NPCType("AkumaTransition"))) * { * int n = BaseAI.GetNPC(player.Center, mod.NPCType("AkumaTransition"), -1); * NPC akuma = Main.npc[n]; * * if (akuma.ai[0] >= 660) * { * player.AddBuff(mod.BuffType("BlazingPain"), 2); * } * } * else if (NPC.AnyNPCs(mod.NPCType("AkumaA"))) * { * player.AddBuff(mod.BuffType("BlazingPain"), 2); * } * * if (NPC.AnyNPCs(mod.NPCType("Yamata"))) * { * player.AddBuff(mod.BuffType("YamataGravity"), 10); * } * * if (NPC.AnyNPCs(mod.NPCType("YamataA"))) * { * player.AddBuff(mod.BuffType("YamataAGravity"), 10); * } * * if (NPC.AnyNPCs(mod.NPCType("ShenA"))) * { * int n = BaseAI.GetNPC(player.Center, mod.NPCType("ShenA"), -1); * NPC shen = Main.npc[n]; * * if (((ShenA)shen.modNPC).halfLifeAIChange) * { * player.AddBuff(mod.BuffType("YamataAGravity"), 10); * player.AddBuff(mod.BuffType("BlazingPain"), 10); * } * } * * * if (ModSupport.GetMod("CalamityMod") != null) * { * bool revenge = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "revenge", false, true); * bool Death = (bool)ModSupport.GetModWorldConditions("CalamityMod", "CalamityWorld", "death", false, true); * * if (revenge && (NPC.AnyNPCs(ModContent.NPCType<Shen>()) || NPC.AnyNPCs(ModContent.NPCType<ShenA>()))) * { * player.AddBuff(mod.BuffType("YamataAGravity"), 10); * player.AddBuff(mod.BuffType("BlazingPain"), 10); * } * } */ }