public Region Pop() { if (Top == null) { return(null); } Region returnValue = Top.Value; Top = Top.Next; return(returnValue); }
public void Add(float sortValue, Region value) { SortedRegionListNode added = new SortedRegionListNode(sortValue, value); if (Top == null) { Top = added; return; } SortedRegionListNode current = Top; while (current.Next != null && current.Next.SortValue < added.SortValue) { current = current.Next; } added.Next = current.Next; current.Next = added; }