public void SetLengthTest(int l, int expected) { A1_PROG8170.Rectangle _rect = new A1_PROG8170.Rectangle(5, 10); int result = _rect.SetLength(l); Assert.AreEqual(expected, result); }
static void Main(string[] args) { Rectangle _rectangle = new Rectangle(); int ilength = -1, iwidth = -1, temp; Console.WriteLine("A1 - PROG8170"); while (ilength < 0) { Console.WriteLine("Please input the length:"); if (int.TryParse(Console.ReadLine(), out temp)) { if (temp > 0) { ilength = temp; } } } while (iwidth < 0) { Console.WriteLine("Please input the width:"); if (int.TryParse(Console.ReadLine(), out temp)) { if (temp > 0) { iwidth = temp; } } } _rectangle = new Rectangle(iwidth, ilength); int menu_option = 0; Console.Clear(); while (menu_option != 7) { Console.Clear(); Console.WriteLine(" 1.Get Rectangle Length"); Console.WriteLine(" 2.Change Rectangle Length"); Console.WriteLine(" 3.Get Rectangle Width"); Console.WriteLine(" 4.Change Rectangle Width"); Console.WriteLine(" 5.Get Rectangle Perimeter"); Console.WriteLine(" 6.Get Rectangle Area"); Console.WriteLine(" 7.Exit"); Console.WriteLine("Please input a menu option:"); if (int.TryParse(Console.ReadLine(), out temp)) { if (temp == 7) { return; } menu_option = temp; int tempo; switch (menu_option) { case 1: Console.WriteLine("-> Length: " + _rectangle.GetLength().ToString()); break; case 2: ilength = -1; while (ilength < 0) { Console.WriteLine("->Please input new length:"); if (int.TryParse(Console.ReadLine(), out tempo)) { if (tempo > 0) { ilength = tempo; } } } _rectangle.SetLength(ilength); break; case 3: Console.WriteLine("-> Width: " + _rectangle.GetWidth().ToString()); break; case 4: iwidth = -1; while (iwidth < 0) { Console.WriteLine("->Please input new length:"); if (int.TryParse(Console.ReadLine(), out tempo)) { if (tempo > 0) { iwidth = tempo; } } } _rectangle.SetWidth(iwidth); break; case 5: Console.WriteLine("-> Perimeter: " + _rectangle.GetPerimeter().ToString()); break; case 6: Console.WriteLine("-> Area: " + _rectangle.GetArea().ToString()); break; } Console.WriteLine("Press any key to continue..."); Console.ReadLine(); } } }