protected virtual void Awake() { if (_subtitleOptions == null) { Debug.LogError("Subtitle options asset is missing!"); } if (subtitleOptions.defaultMode.Equals(Subtitle.Mode.SCREEN) && UnityEngine.XR.XRSettings.enabled) { Debug.LogWarning("Subtitles will not render in SCREEN mode while running in VR!"); subtitleOptions.defaultMode = Subtitle.Mode.HEADSET; } var subtitlePrefab = Resources.LoadAll <GameObject>("Prefabs") .First(material => material.name.StartsWith("Subtitle") && material.name.Contains(mode.ToString())); _subtitleRenderer = Instantiate(subtitlePrefab).GetComponent <SubtitleRenderer>(); _subtitleRenderer.mode = mode; _subtitleRenderer.position = position; _subtitleRenderer.targetTransform = gameObject.transform; _subtitleRenderer.targetCollider = gameObject.GetComponent <Collider>(); _subtitleRenderer.Setup(); _subtitleRenderer.SetOptions(_subtitleOptions); }
private void Awake() { _subtitleRenderer = gameObject.GetComponent <SubtitleRenderer>(); }