예제 #1
0
    public static void BatchModeExportAssets()
    {
        ysUiBundleFunc editorFunc = new ysUiBundleFunc();

        editorFunc.InitData();
        editorFunc.ExportUiPrefab();
        editorFunc.ExportAtlasPrefab();
        editorFunc.ExportTexture();
        editorFunc.ExportFont();
    }
예제 #2
0
 void ExportUiPrifab()
 {
     func.ExportUiPrefab();
 }