예제 #1
0
        Loxy getLoxy(double UpDown, ref Base Base)
        {
            Loxy Result = new Loxy();

            if ((Curvextruders != null) && (Curvextruders.Count > 0) && (Curvextruders[0].Count > 3))
            {
                xyzArray A = new xyzArray();
                for (int j = 0; j < Curvextruders[0].Count; j++)
                {
                    A.Add(Curvextruders[0][j].Value(0, UpDown));
                }
                xyz N = A.normal();
                Base = Base.DoComplete(Curvextruders[0][0].Value(0, UpDown), N);
                for (int i = 0; i < Curvextruders.Count; i++)
                {
                    xyArray _A = new xyArray();
                    Result.Add(_A);
                    for (int j = 0; j < Curvextruders[i].Count; j++)
                    {
                        xy P = Base.Relativ(Curvextruders[i][j].Value(0, UpDown)).toXY();
                        _A.Add(P);
                    }
                    if (_A.Count > 0)
                    {
                        _A.Add(_A[0]);
                    }
                }
            }
            return(Result);
        }
예제 #2
0
        static CrossList CrossWithLine(xy A, xy B, CurveArray Array, EdgeLoop E)
        {
            xyArray xyArray = Array.getxyArray();

            if (xyArray[xyArray.Count - 1].dist(xyArray[0]) > 0.0001)   // 17.6 ausgeklammert?-----------
            {
                xyArray.Add(xyArray[0]);
            }
            CrossList CL = CrossWithLine(A, B, xyArray, E);

            for (int i = 0; i < CL.Count; i++)
            {
                Curve C = E[i].ParamCurve;

                CL[i].Param1 = Array.xyArrayIndexToCurveArrayIndex(CL[i].Param1);
                if (CL[i].Param1 == 4)
                {
                }
                int First  = (int)CL[i].Param1;
                int Second = First + 1;
                if (Second >= Array.Count)
                {
                    Second = 0;
                }
                CL[i].A = Array.Value(First);
                CL[i].B = Array.Value(Second);
            }


            return(CL);
        }
예제 #3
0
        public override void OnPaint()
        {
            BackColor = Color.White;

            switch (ActiveSnapKind)
            {
            case Snapkind.SurfaceSnapItem:     // Problem Ränder
                //if (SnappItems.Count >0)
                //{
                //    Emission = Color.Red;
                //    SnappItems[0].DrawTriangleInfo();
                //    Emission = Color.Black;
                //    return;
                //}
                CurveExtruder CurveEx = new CurveExtruder();
                CurveEx.Direction = new xyz(0, 1, 1);
                CurveEx.Height    = -1;
                CurveEx.Curve     = new Bezier(new xy(9, 0), new xy(6, 3), new xy(3, 3), new xy(0, 0));
                CurveEx.DownPlane = new Plane(new xyz(0, 0, 0), new xyz(0, 0, 1));
                CurveEx.UpPlane   = new Plane(new xyz(0, 0, 0) + CurveEx.Direction * 7, CurveEx.Direction);

                CurveEx.Paint(this);
                break;

            case Snapkind.LineSnapItem:

                drawCurve(new Line(new xy(0, 0), new xy(10, 0)));
                break;

            case Snapkind.PointSnapItem:
                drawPoint(new xyz(4, 3, 0), 0.2);

                break;

            case Snapkind.CurveSnapItem:
                Curve C = new Bezier(new xy(9, 0), new xy(6, 3), new xy(3, 3), new xy(0, 0));
                PolygonMode = PolygonMode.Line;
                Emission    = Color.Black;
                PenWidth    = 3;
                drawCurve(C);
                PolygonMode = PolygonMode.Fill;
                break;

            case Snapkind.PolyCurveSnapItem:

                Lights[0].Position = new xyzwf(-10, -10, 10, 1);
                CurveArray _Curves0 = new CurveArray();
                PolygonMode    = PolygonMode.Line;
                _Curves0.Count = 4;
                _Curves0[0]    = new Line(new xy(-3, -3), new xy(-3, 4));
                _Curves0[1]    = new Line(new xy(-3, 4), new xy(4, 4));
                _Curves0[2]    = new Line(new xy(4, 4), new xy(4, -3));
                _Curves0[3]    = new Bezier(new xy(4, -3), new xy(3, -3.5), new xy(1, -3.5), new xy(-3, -3));

                drawPolyCurve(_Curves0);

                PolygonMode = PolygonMode.Fill;
                break;

            case Snapkind.PolyPolyCurveSnapItem:
                Loca       _Loca   = new Loca();
                CurveArray Curves0 = new CurveArray();
                Curves0.Count = 4;
                Curves0[0]    = new Line(new xy(-3, -3), new xy(-3, 4));
                Curves0[1]    = new Line(new xy(-3, 4), new xy(4, 4));
                Curves0[2]    = new Line(new xy(4, 4), new xy(4, -3));
                Curves0[3]    = new Bezier(new xy(4, -3), new xy(3, -3.5), new xy(1, -3.5), new xy(-3, -3));
                _Loca.Add(Curves0);
                OpenGlDevice.CheckError();
                CurveArray Curves1 = new CurveArray();
                Curves1.Count = 4;
                Curves1[0]    = new Line(new xy(0, 0), new xy(1, 0));
                Curves1[1]    = new Line(new xy(1, 0), new xy(1, 1));
                Curves1[2]    = new Line(new xy(1, 1), new xy(0, 1));
                Curves1[3]    = new Line(new xy(0, 1), new xy(0, 0));
                _Loca.Add(Curves1);

                PolygonMode = PolygonMode.Fill;
                drawPolyPolyCurve(_Loca);

                break;

            case Snapkind.TextSnapItem:


                Font.FontSize = 4;
                xy Pos = getEnvText(Font, "Drawing 3D");
                drawText(Font, new xyz(-Pos.X / 2, 0, 0), "Drawing 3D", 2);

                break;

            case Snapkind.MeshSnapItem:

                int[]  Indices  = new int[] { 0, 1, 2 };
                xyzf[] Position = new xyzf[] { new xyzf(0, 0, 0), new xyzf(3, 5, 0), new xyzf(6, 0, 0) };
                xyzf[] Normal   = new xyzf[] { new xyzf(0, 0, 1), new xyzf(0, 0, 1), new xyzf(0, 0, 1) };
                xyf[]  Texture  = new xyf[] { new xyf(0, 0), new xyf(3, 5), new xyf(6, 0) };
                xyzf[] Colors   = new xyzf[] { new xyzf(1, 0, 0), new xyzf(0, 1, 0), new xyzf(0, 0, 1) };

                drawMesh(Indices, Position, Normal, null, Colors);
                break;

            case Snapkind.PolyLineSnapItem:

                xyArray Poly = new xyArray();

                Poly.data   = new xy[] { new xy(1, 1), new xy(3, 4), new xy(5, 4), new xy(6, 2), new xy(1, 1) };
                PolygonMode = PolygonMode.Fill;
                PenWidth    = 3;

                drawPolyLine(Poly);
                PolygonMode = PolygonMode.Fill;


                break;

            case Snapkind.CurveSnapItem3D:

                Bezier3D Bezier = new Bezier3D(new xyz(1, 2, 1), new xyz(3, -2, 3), new xyz(5, 3, 2), new xyz(7, 1, 1));

                drawCurve(Bezier);


                break;

            case Snapkind.PolyLineSnapItem3D:
                xyzArray Poly3d = new xyzArray();
                Poly3d.data = new xyz[] { new xyz(0, 0, 1), new xyz(0, 3, 1), new xyz(3, 3, 1), new xyz(4, 0, 1), new xyz(0, 0, 1) };
                drawPolyLine(Poly3d);
                break;

            case Snapkind.PolyPolyLineSnapItem3D:

                xyzArray AA = new xyzArray();
                AA.Add(new xyz(1, 1, 1));
                AA.Add(new xyz(0, 1, 1));
                AA.Add(new xyz(0, 0, 1));
                AA.Add(new xyz(1, 0, 1));
                AA.Add(new xyz(1, 1, 1));
                xyzArray BB = new xyzArray();

                BB.Add(new xyz(3, 3, 1));
                BB.Add(new xyz(3, -2, 1));
                BB.Add(new xyz(-1, -2, 1));
                BB.Add(new xyz(-1, 3, 1));
                BB.Add(new xyz(3, 3, 1));



                Loxyz L = new Loxyz();
                L.Add(AA);
                L.Add(BB);


                drawPolyPolyLine(L);

                break;

            case Snapkind.PolyPolyLineSnapItem:

                xyArray _AA = new xyArray();
                _AA.Add(new xy(2, 0.5));
                _AA.Add(new xy(0, 0.5));
                _AA.Add(new xy(0, 0));
                _AA.Add(new xy(2, 0));
                _AA.Add(new xy(2, 0.5));
                xyArray _BB = new xyArray();

                _BB.Add(new xy(4, 4));
                _BB.Add(new xy(4, -2));
                _BB.Add(new xy(-1, -2));
                _BB.Add(new xy(-1, 4));

                _BB.Add(new xy(4, 4));
                Loxy _L = new Loxy();
                _L.Add(_AA);
                _L.Add(_BB);


                drawPolyPolyLine(_L);

                break;

            case Snapkind.SphereSnapItem:
                drawSphere(new xyz(2, 1, 1), 3);


                break;

            case Snapkind.BoxSnapItem:

                drawBox(new xyz(0, 0, 0), new xyz(4, 3, 4));
                break;

            default:
                break;
            }
            ACursor.Paint(this);
        }