Loxy getLoxy(double UpDown, ref Base Base) { Loxy Result = new Loxy(); if ((Curvextruders != null) && (Curvextruders.Count > 0) && (Curvextruders[0].Count > 3)) { xyzArray A = new xyzArray(); for (int j = 0; j < Curvextruders[0].Count; j++) { A.Add(Curvextruders[0][j].Value(0, UpDown)); } xyz N = A.normal(); Base = Base.DoComplete(Curvextruders[0][0].Value(0, UpDown), N); for (int i = 0; i < Curvextruders.Count; i++) { xyArray _A = new xyArray(); Result.Add(_A); for (int j = 0; j < Curvextruders[i].Count; j++) { xy P = Base.Relativ(Curvextruders[i][j].Value(0, UpDown)).toXY(); _A.Add(P); } if (_A.Count > 0) { _A.Add(_A[0]); } } } return(Result); }
static CrossList CrossWithLine(xy A, xy B, CurveArray Array, EdgeLoop E) { xyArray xyArray = Array.getxyArray(); if (xyArray[xyArray.Count - 1].dist(xyArray[0]) > 0.0001) // 17.6 ausgeklammert?----------- { xyArray.Add(xyArray[0]); } CrossList CL = CrossWithLine(A, B, xyArray, E); for (int i = 0; i < CL.Count; i++) { Curve C = E[i].ParamCurve; CL[i].Param1 = Array.xyArrayIndexToCurveArrayIndex(CL[i].Param1); if (CL[i].Param1 == 4) { } int First = (int)CL[i].Param1; int Second = First + 1; if (Second >= Array.Count) { Second = 0; } CL[i].A = Array.Value(First); CL[i].B = Array.Value(Second); } return(CL); }
public override void OnPaint() { BackColor = Color.White; switch (ActiveSnapKind) { case Snapkind.SurfaceSnapItem: // Problem Ränder //if (SnappItems.Count >0) //{ // Emission = Color.Red; // SnappItems[0].DrawTriangleInfo(); // Emission = Color.Black; // return; //} CurveExtruder CurveEx = new CurveExtruder(); CurveEx.Direction = new xyz(0, 1, 1); CurveEx.Height = -1; CurveEx.Curve = new Bezier(new xy(9, 0), new xy(6, 3), new xy(3, 3), new xy(0, 0)); CurveEx.DownPlane = new Plane(new xyz(0, 0, 0), new xyz(0, 0, 1)); CurveEx.UpPlane = new Plane(new xyz(0, 0, 0) + CurveEx.Direction * 7, CurveEx.Direction); CurveEx.Paint(this); break; case Snapkind.LineSnapItem: drawCurve(new Line(new xy(0, 0), new xy(10, 0))); break; case Snapkind.PointSnapItem: drawPoint(new xyz(4, 3, 0), 0.2); break; case Snapkind.CurveSnapItem: Curve C = new Bezier(new xy(9, 0), new xy(6, 3), new xy(3, 3), new xy(0, 0)); PolygonMode = PolygonMode.Line; Emission = Color.Black; PenWidth = 3; drawCurve(C); PolygonMode = PolygonMode.Fill; break; case Snapkind.PolyCurveSnapItem: Lights[0].Position = new xyzwf(-10, -10, 10, 1); CurveArray _Curves0 = new CurveArray(); PolygonMode = PolygonMode.Line; _Curves0.Count = 4; _Curves0[0] = new Line(new xy(-3, -3), new xy(-3, 4)); _Curves0[1] = new Line(new xy(-3, 4), new xy(4, 4)); _Curves0[2] = new Line(new xy(4, 4), new xy(4, -3)); _Curves0[3] = new Bezier(new xy(4, -3), new xy(3, -3.5), new xy(1, -3.5), new xy(-3, -3)); drawPolyCurve(_Curves0); PolygonMode = PolygonMode.Fill; break; case Snapkind.PolyPolyCurveSnapItem: Loca _Loca = new Loca(); CurveArray Curves0 = new CurveArray(); Curves0.Count = 4; Curves0[0] = new Line(new xy(-3, -3), new xy(-3, 4)); Curves0[1] = new Line(new xy(-3, 4), new xy(4, 4)); Curves0[2] = new Line(new xy(4, 4), new xy(4, -3)); Curves0[3] = new Bezier(new xy(4, -3), new xy(3, -3.5), new xy(1, -3.5), new xy(-3, -3)); _Loca.Add(Curves0); OpenGlDevice.CheckError(); CurveArray Curves1 = new CurveArray(); Curves1.Count = 4; Curves1[0] = new Line(new xy(0, 0), new xy(1, 0)); Curves1[1] = new Line(new xy(1, 0), new xy(1, 1)); Curves1[2] = new Line(new xy(1, 1), new xy(0, 1)); Curves1[3] = new Line(new xy(0, 1), new xy(0, 0)); _Loca.Add(Curves1); PolygonMode = PolygonMode.Fill; drawPolyPolyCurve(_Loca); break; case Snapkind.TextSnapItem: Font.FontSize = 4; xy Pos = getEnvText(Font, "Drawing 3D"); drawText(Font, new xyz(-Pos.X / 2, 0, 0), "Drawing 3D", 2); break; case Snapkind.MeshSnapItem: int[] Indices = new int[] { 0, 1, 2 }; xyzf[] Position = new xyzf[] { new xyzf(0, 0, 0), new xyzf(3, 5, 0), new xyzf(6, 0, 0) }; xyzf[] Normal = new xyzf[] { new xyzf(0, 0, 1), new xyzf(0, 0, 1), new xyzf(0, 0, 1) }; xyf[] Texture = new xyf[] { new xyf(0, 0), new xyf(3, 5), new xyf(6, 0) }; xyzf[] Colors = new xyzf[] { new xyzf(1, 0, 0), new xyzf(0, 1, 0), new xyzf(0, 0, 1) }; drawMesh(Indices, Position, Normal, null, Colors); break; case Snapkind.PolyLineSnapItem: xyArray Poly = new xyArray(); Poly.data = new xy[] { new xy(1, 1), new xy(3, 4), new xy(5, 4), new xy(6, 2), new xy(1, 1) }; PolygonMode = PolygonMode.Fill; PenWidth = 3; drawPolyLine(Poly); PolygonMode = PolygonMode.Fill; break; case Snapkind.CurveSnapItem3D: Bezier3D Bezier = new Bezier3D(new xyz(1, 2, 1), new xyz(3, -2, 3), new xyz(5, 3, 2), new xyz(7, 1, 1)); drawCurve(Bezier); break; case Snapkind.PolyLineSnapItem3D: xyzArray Poly3d = new xyzArray(); Poly3d.data = new xyz[] { new xyz(0, 0, 1), new xyz(0, 3, 1), new xyz(3, 3, 1), new xyz(4, 0, 1), new xyz(0, 0, 1) }; drawPolyLine(Poly3d); break; case Snapkind.PolyPolyLineSnapItem3D: xyzArray AA = new xyzArray(); AA.Add(new xyz(1, 1, 1)); AA.Add(new xyz(0, 1, 1)); AA.Add(new xyz(0, 0, 1)); AA.Add(new xyz(1, 0, 1)); AA.Add(new xyz(1, 1, 1)); xyzArray BB = new xyzArray(); BB.Add(new xyz(3, 3, 1)); BB.Add(new xyz(3, -2, 1)); BB.Add(new xyz(-1, -2, 1)); BB.Add(new xyz(-1, 3, 1)); BB.Add(new xyz(3, 3, 1)); Loxyz L = new Loxyz(); L.Add(AA); L.Add(BB); drawPolyPolyLine(L); break; case Snapkind.PolyPolyLineSnapItem: xyArray _AA = new xyArray(); _AA.Add(new xy(2, 0.5)); _AA.Add(new xy(0, 0.5)); _AA.Add(new xy(0, 0)); _AA.Add(new xy(2, 0)); _AA.Add(new xy(2, 0.5)); xyArray _BB = new xyArray(); _BB.Add(new xy(4, 4)); _BB.Add(new xy(4, -2)); _BB.Add(new xy(-1, -2)); _BB.Add(new xy(-1, 4)); _BB.Add(new xy(4, 4)); Loxy _L = new Loxy(); _L.Add(_AA); _L.Add(_BB); drawPolyPolyLine(_L); break; case Snapkind.SphereSnapItem: drawSphere(new xyz(2, 1, 1), 3); break; case Snapkind.BoxSnapItem: drawBox(new xyz(0, 0, 0), new xyz(4, 3, 4)); break; default: break; } ACursor.Paint(this); }