static int _m_PlayAudio(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.MarryFireworkManager __cl_gen_to_be_invoked = (xc.MarryFireworkManager)translator.FastGetCSObj(L, 1); try { { string resPath = LuaAPI.lua_tostring(L, 2); xc.MarryFireworkManager.EmitInfo emitInfo = (xc.MarryFireworkManager.EmitInfo)translator.GetObject(L, 3, typeof(xc.MarryFireworkManager.EmitInfo)); uint emitId = LuaAPI.xlua_touint(L, 4); System.Collections.IEnumerator __cl_gen_ret = __cl_gen_to_be_invoked.PlayAudio(resPath, emitInfo, emitId); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _g_get_IsFinish(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.MarryFireworkManager.EmitInfo __cl_gen_to_be_invoked = (xc.MarryFireworkManager.EmitInfo)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.IsFinish); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _m_Stop(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.MarryFireworkManager.EmitInfo __cl_gen_to_be_invoked = (xc.MarryFireworkManager.EmitInfo)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Stop( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING)) { uint emitId = LuaAPI.xlua_touint(L, 2); float maxLifeTime = (float)LuaAPI.lua_tonumber(L, 3); string effectPath = LuaAPI.lua_tostring(L, 4); xc.MarryFireworkManager.EmitInfo __cl_gen_ret = new xc.MarryFireworkManager.EmitInfo(emitId, maxLifeTime, effectPath); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.MarryFireworkManager.EmitInfo constructor!")); }
static int _m_SetAuido(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.MarryFireworkManager.EmitInfo __cl_gen_to_be_invoked = (xc.MarryFireworkManager.EmitInfo)translator.FastGetCSObj(L, 1); try { { SGameEngine.AssetResource ar = (SGameEngine.AssetResource)translator.GetObject(L, 2, typeof(SGameEngine.AssetResource)); __cl_gen_to_be_invoked.SetAuido(ar); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_SetObject(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.MarryFireworkManager.EmitInfo __cl_gen_to_be_invoked = (xc.MarryFireworkManager.EmitInfo)translator.FastGetCSObj(L, 1); try { { UnityEngine.GameObject obj = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); __cl_gen_to_be_invoked.SetObject(obj); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Reset(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.MarryFireworkManager.EmitInfo __cl_gen_to_be_invoked = (xc.MarryFireworkManager.EmitInfo)translator.FastGetCSObj(L, 1); try { { uint emitId = LuaAPI.xlua_touint(L, 2); float maxLifeTime = (float)LuaAPI.lua_tonumber(L, 3); string effectPath = LuaAPI.lua_tostring(L, 4); __cl_gen_to_be_invoked.Reset(emitId, maxLifeTime, effectPath); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }