static int _s_set_isShowWin(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.isShowWin = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_vocation(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); translator.PushActorEVocationType(L, __cl_gen_to_be_invoked.vocation); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_low_path(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.low_path); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_vocation(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); Actor.EVocationType __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.vocation = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.DBAvatarPart.Data __cl_gen_ret = new xc.DBAvatarPart.Data(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBAvatarPart.Data constructor!")); }
static int _m_GetAvatarPartData_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { uint avatarId = LuaAPI.xlua_touint(L, 1); xc.DBAvatarPart.Data __cl_gen_ret = xc.DBAvatarPart.GetAvatarPartData(avatarId); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Clone(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); try { { xc.DBAvatarPart.Data __cl_gen_ret = __cl_gen_to_be_invoked.Clone( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_SuitablePath(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBAvatarPart.Data __cl_gen_to_be_invoked = (xc.DBAvatarPart.Data)translator.FastGetCSObj(L, 1); try { { bool is_local_player = LuaAPI.lua_toboolean(L, 2); string __cl_gen_ret = __cl_gen_to_be_invoked.SuitablePath(is_local_player); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }