public Form1() { InitializeComponent(); m_Evol3D = new xEvol3DEnv(); m_Angle = 0; m_CanvasMouseState = new CanvasMouseState(); //m_CanvasMouseState.last_x = new int(); //m_CanvasMouseState.last_y = new int(); m_CanvasMouseState.last_x = 0; m_CanvasMouseState.last_y = 0; m_CanvasMouseState.btn = MouseButtons.None; Application.Idle += OnIdle; }