예제 #1
0
 internal WGLInterop()
 {
     WglDXCloseDeviceNV            = Assign <wglDXCloseDeviceNV>();
     WglDXLockObjectsNV            = Assign <wglDXLockObjectsNV>();
     WglDXObjectAccessNV           = Assign <wglDXObjectAccessNV>();
     WglDXOpenDeviceNV             = Assign <wglDXOpenDeviceNV>();
     WglDXRegisterObjectNV         = Assign <wglDXRegisterObjectNV>();
     WglDXSetResourceShareHandleNV = Assign <wglDXSetResourceShareHandleNV>();
     WglDXUnlockObjectsNV          = Assign <wglDXUnlockObjectsNV>();
     WglDXUnregisterObjectNV       = Assign <wglDXUnregisterObjectNV>();
 }
예제 #2
0
        public WGL_NV_DX_interop()
        {
            var wgl         = typeof(OpenTK.Platform.Windows.All).Assembly.GetType("OpenTK.Platform.Windows.Wgl", true);
            var wglInstance = wgl.GetConstructor(new Type[] { }).Invoke(new object[] { });

            // STATIC (but not visible) METHODS
            //  Public (even though the class isn't?!)
            var wglSupportsExtension = (Func <string, bool>)wgl.GetMethods().Where(m => m.Name == "SupportsExtension" && m.GetParameters().Length == 1).Single().CreateDelegate(typeof(Func <string, bool>));
            var wglSupportsFunction  = (Func <string, bool>)wgl.GetMethods().Where(m => m.Name == "SupportsFunction" && m.GetParameters().Length == 1).Single().CreateDelegate(typeof(Func <string, bool>));

            //  Private
            wglIsValid = (Func <IntPtr, bool>)wgl.GetMethod("IsValid", BindingFlags.NonPublic | BindingFlags.Static).CreateDelegate(typeof(Func <IntPtr, bool>));
            // INSTANCE (still invisible!) METHODS
            //  Protected
            wglGetAddress = (Func <string, IntPtr>)wgl.GetMethod("GetAddress", BindingFlags.NonPublic | BindingFlags.Instance).CreateDelegate(typeof(Func <string, IntPtr>), wglInstance);

            if (!wglSupportsExtension("WGL_NV_DX_interop"))
            {
                throw new NotSupportedException("OpenGL (WGL) doesn't support WGL_NV_DX_interop. Can't use WPF with OpenGL.");
            }

            this.WglDXCloseDeviceNV            = fetch <wglDXCloseDeviceNV>();
            this.WglDXLockObjectsNV            = fetch <wglDXLockObjectsNV>();
            this.WglDXObjectAccessNV           = fetch <wglDXObjectAccessNV>();
            this.WglDXOpenDeviceNV             = fetch <wglDXOpenDeviceNV>();
            this.WglDXRegisterObjectNV         = fetch <wglDXRegisterObjectNV>();
            this.WglDXSetResourceShareHandleNV = fetch <wglDXSetResourceShareHandleNV>();
            this.WglDXUnlockObjectsNV          = fetch <wglDXUnlockObjectsNV>();
            this.WglDXUnregisterObjectNV       = fetch <wglDXUnregisterObjectNV>();

            // calling getaddress'd thing:
            // [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
            // private delegate int MultiplyByTen(int num);
            //
            // IntPtr pAddr=..getprocadddr..
            // MultiplyByTen multiplyByTen = (MultiplyByTen) Marshal.GetDelegateForFunctionPointer(pAddr, typeof(MultiplyByTen));
        }