public override void b(XmlReader xmlReader, w1 w) { if (w == null) { throw new l1(); } bool isEmptyElement = xmlReader.IsEmptyElement; if (xmlReader["FORMAT"] != "1.00") { throw new l1(); } this.b1(xmlReader, w); xmlReader.ReadStartElement("FIGURE"); this.D(""); if (xmlReader.Name == "TEXT") { bool isEmptyElement2 = xmlReader.IsEmptyElement; xmlReader.ReadStartElement("TEXT"); if (!isEmptyElement2) { this.D(w1.A(xmlReader.ReadString())); xmlReader.ReadEndElement(); } } this.C1(xmlReader, w); if (!isEmptyElement) { xmlReader.ReadEndElement(); } }
public override void b(XmlReader xmlReader, w1 w) { if (w == null) { throw new l1(); } bool isEmptyElement = xmlReader.IsEmptyElement; if (xmlReader["FORMAT"] != "1.00") { throw new l1(); } this.a(int.Parse(xmlReader["ID"])); this.D("" + xmlReader["TEXT"]); int num = int.Parse(xmlReader["FROM"]); int num2 = int.Parse(xmlReader["TO"]); d.a a = (d.a)w.A.B(num); d.a a2 = (d.a)w.A.B(num2); this.d(a, a2); xmlReader.ReadStartElement("CONNECTION"); if (!isEmptyElement) { xmlReader.ReadEndElement(); } }
public override void C(w1 w) { global::c.a a = null; if (w.A.a(this.A, out a)) { this.A((C)a); } }
public override void b1(XmlReader xmlReader, w1 w) { base.b1(xmlReader, w); if (xmlReader["ASSOCIATE"] != null) { this.A = int.Parse(xmlReader["ASSOCIATE"]); } }
public override void C1(XmlReader xmlReader, w1 w) { if (xmlReader.Name == "CONNECTORLABEL") { bool isEmptyElement = xmlReader.IsEmptyElement; this.A(G2.East, xmlReader[G2.East.ToString()]); this.A(G2.South, xmlReader[G2.South.ToString()]); this.A(G2.West, xmlReader[G2.West.ToString()]); this.A(G2.North, xmlReader[G2.North.ToString()]); xmlReader.ReadStartElement("CONNECTORLABEL"); if (!isEmptyElement) { xmlReader.ReadEndElement(); } } }
public a(XmlReader xmlReader, w1 w) : base(xmlReader, w) { }
public a(XmlReader xmlReader, w1 w) { this.G(); this.b(xmlReader, w); this.d(); }
public override void C(w1 w) { }
public A(XmlReader xmlReader, w1 w) { this.b(xmlReader, w); }
public virtual void C1(XmlReader xmlReader, w1 w) { }
public virtual void b1(XmlReader xmlReader, w1 w) { this.a(int.Parse(xmlReader["ID"])); this.A = this.h(); }
private Vector3 offset; //Private variable to store the offset distance between the player and camera // Use this for initialization void Start() { w1 //Calculate and store the offset value by getting the distance between the player's position and camera's position. offset = transform.position - player.transform.position; }
public A(XmlReader xmlReader, w1 w) : base(xmlReader, w) { }
bn_from_mon(w1, ecN, 21);
bn_mon_mul(w1, eCopy, sInv, ecN, 21);