예제 #1
0
 /// <summary>
 ///
 /// </summary>
 public static void Init()
 {
     m_Icon = (Texture2D)Resources.Load("Icons/UFPS32x32", typeof(Texture2D));
     // Get existing open window or if none, make a new one:
     m_Window = (vp_InputWindow)EditorWindow.GetWindow(typeof(vp_InputWindow), false, "UFPS InputMgr");
 }
예제 #2
0
 public static void Init()
 {
     // Get existing open window or if none, make a new one:
     m_Window = (vp_InputWindow)EditorWindow.GetWindow(typeof(vp_InputWindow), false, "UFPS InputMgr");
 }
예제 #3
0
    public static void Init ()
	{
        // Get existing open window or if none, make a new one:
		m_Window = (vp_InputWindow)EditorWindow.GetWindow(typeof(vp_InputWindow), false, "UFPS InputMgr");
	}