예제 #1
0
    // Update is called once per frame
    void Update()
    {
        //never use loop, it's already looping

        if (Input.GetMouseButtonDown(1))
        {
            canvasScript.SetHealthBar(2);
        }

        if (endGame != true)
        {
            CheckGameOver();

            //update health and score
//			canvasScript.SetHealthBar(getHealth());
//			canvasScript.SetScore(getScore());

            //check bus and kid when touching screen
            if (Input.GetMouseButtonDown(0))
            {
//				print("GetBusState "+bus.GetBusState());
                if (bus.GetBusState())
                {
                    canvasScript.SetScore(100);
                }
            }
        }
        else
        {
            UnityEngine.SceneManagement.SceneManager.LoadScene("telolet.mainmenu");
        }
    }