public void Load() { if (target == null) { target = SaveGame.Load <Transform> ("transform"); } else { SaveGame.LoadInto("transform", target); } Walked = SaveGame.Load("walking", Walked); if (Walked == true) { Walker.SetActive(false); Vcam.SetActive(false); cam.unlockCam(); Canvas.SetActive(true); Fader.SetActive(false); } SuitCase = SaveGame.Load("puitcase", SuitCase); if (SuitCase == true) { SuitAnimator.SetTrigger("kofferon"); KofferScriptDeactivator(); } else { } Opened = SaveGame.Load("bool", Opened); if (Opened == true) { DoorTrigger.SetActive(false); } else { } CrowTriggered = SaveGame.Load("boolCrow", CrowTriggered); if (CrowTriggered == true) { crowtriggerobj.SetActive(false); } else { } Gate = SaveGame.Load("gate", Gate); if (Gate == true) { GateAnim.SetTrigger("shotope"); } else { } DogKilled = SaveGame.Load("dog", DogKilled); if (DogKilled == true) { DogActivator.SetActive(false); } else { } AxePicked = SaveGame.Load("axe", AxePicked); if (AxePicked == true) { AxePickerOBJ.SetActive(false); } else { } vaseBroken = SaveGame.Load("vase", vaseBroken); if (vaseBroken == true) { vaseStandard.SetActive(false); vaseBROKEN.SetActive(true); } else { } }