/*------------------------------------------------- * render_load_png - load a PNG file into a * bitmap * -------------------------------------------------*/ public static bool render_load_png(out bitmap_argb32 bitmap, util.random_read file, bool load_as_alpha_to_existing = false) { throw new emu_unimplemented(); #if false #endif }
/*------------------------------------------------- * render_load_jpeg - load a JPEG file into a * bitmap * -------------------------------------------------*/ public static void render_load_jpeg(out bitmap_argb32 bitmap, util.random_read file) { throw new emu_unimplemented(); #if false #endif }