public bool Equals(uint3x2 rhs) { return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1)); }
public bool Equals(uint3x3 rhs) { return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2)); }
/// <summary> /// Returns true iff this equals rhs type- and component-wise. /// </summary> public static bool Equals(uint3 v, object obj) => v.Equals(obj);
public static bool UInt3Equals(ref uint3 a, ref uint3 b) { return(a.Equals(b)); }
/// <summary> /// Returns true iff this equals rhs component-wise. /// </summary> public static bool Equals(uint3 v, uint3 rhs) => v.Equals(rhs);