void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { UnityEngine.Object o = cEventData.EventData as UnityEngine.Object; if ( OnCustomEventObject != null && cEventData.EventData != null && o != null) OnCustomEventObject( this, new CustomEventObjectArgs(cEventData.EventName, o, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventGameObject != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(UnityEngine.GameObject) #endif ) OnCustomEventGameObject( this, new CustomEventGameObjectArgs(cEventData.EventName, (GameObject)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventString != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(System.String) #endif ) OnCustomEventString( this, new CustomEventStringArgs(cEventData.EventName, (string)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventInt != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(System.Int32) #endif ) OnCustomEventInt( this, new CustomEventIntArgs(cEventData.EventName, (int)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventVector2 != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(UnityEngine.Vector2) #endif ) OnCustomEventVector2( this, new CustomEventVector2Args(cEventData.EventName, (Vector2)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventColor != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(UnityEngine.Color) #endif ) OnCustomEventColor( this, new CustomEventColorArgs(cEventData.EventName, (UnityEngine.Color)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventBool != null && cEventData.EventData != null #if !UNITY_FLASH && cEventData.EventData.GetType() == typeof(System.Boolean) #endif ) OnCustomEventBool( this, new CustomEventBoolArgs(cEventData.EventName, (bool)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventObject != null && cEventData.EventData != null #if !UNITY_FLASH && typeof(UnityEngine.Object).IsAssignableFrom(cEventData.EventData.GetType()) #endif ) OnCustomEventObject( this, new CustomEventObjectArgs(cEventData.EventName, (Object)cEventData.EventData, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEvent != null && cEventData.EventData == null ) OnCustomEvent( this, new CustomEventBoolArgs(cEventData.EventName, cEventData.Sender) ); }
void CustomEvent(uScriptCustomEvent.CustomEventData cEventData) { if ( OnCustomEventFloat != null && cEventData.EventData != null && cEventData.EventData.GetType() == typeof(System.Single) ) OnCustomEventFloat( this, new CustomEventFloatArgs(cEventData.EventName, (float)cEventData.EventData, cEventData.Sender) ); }