예제 #1
0
파일: JoinServer.cs 프로젝트: bobo-p/Nitrox
        private void FocusPlayerNameTextbox()
        {
            GameObject      playerNameInputFieldGameObject = playerSettingsPanel.RequireGameObject("InputField");
            uGUI_InputField playerNameInputField           = playerNameInputFieldGameObject.GetComponent <uGUI_InputField>();

            playerNameInputField.ActivateInputField();
        }
예제 #2
0
 private void FocusPlayerNameTextbox()
 {
     playerNameInputField.ActivateInputField();
 }