protected virtual void TestSystemOnMouseDownHandler(uFrame.ECS.UnityUtilities.MouseDownDispatcher data, TestComponentNode source) { var handler = TestSystemOnMouseDownHandlerInstance; handler.System = this; handler.Event = data; handler.Source = source; handler.Execute(); }
protected virtual void inpSysOnMouseDownHandler(uFrame.ECS.UnityUtilities.MouseDownDispatcher data, playerComp source) { var handler = inpSysOnMouseDownHandlerInstance; handler.System = this; handler.Event = data; handler.Source = source; handler.Execute(); }
protected virtual void InputSystemOnMouseDownHandler(uFrame.ECS.UnityUtilities.MouseDownDispatcher data, Health source) { var handler = InputSystemOnMouseDownHandlerInstance; handler.System = this; handler.Event = data; handler.Source = source; handler.Execute(); }
protected void TestSystemOnMouseDownFilter(uFrame.ECS.UnityUtilities.MouseDownDispatcher data) { var SourceTestComponentNode = TestComponentNodeManager[data.EntityId]; if (SourceTestComponentNode == null) { return; } if (!SourceTestComponentNode.Enabled) { return; } this.TestSystemOnMouseDownHandler(data, SourceTestComponentNode); }
protected void inpSysOnMouseDownFilter(uFrame.ECS.UnityUtilities.MouseDownDispatcher data) { var SourceplayerComp = playerCompManager[data.EntityId]; if (SourceplayerComp == null) { return; } if (!SourceplayerComp.Enabled) { return; } this.inpSysOnMouseDownHandler(data, SourceplayerComp); }
protected void InputSystemOnMouseDownFilter(uFrame.ECS.UnityUtilities.MouseDownDispatcher data) { var SourceHealth = HealthManager[data.EntityId]; if (SourceHealth == null) { return; } if (!SourceHealth.Enabled) { return; } this.InputSystemOnMouseDownHandler(data, SourceHealth); }