void Start() { LeftMouseButtonClick = typeOfClick.takeControl; //jeszcze po enumie jest przypisana wartosc (i deklaracja) SetItemQuantity(1, 2, 2, 1, 1, 1); Debug.Log("asdaf;JAHF;JlhdfpF"); lasthito = null; doneSomethingBad = false; czyWidoczne = false; }
void OnGUI() { for (int i = 0; i < 5; i++) { //int przedmiot = 0; //napisy na buttonie string buttonNapis = "Bomba" + ", Left: " + bombsLeft; if (i == 1) { buttonNapis = "Trucizna" + ", Left: " + poisonsLeft; } else if (i == 2) { buttonNapis = "Mlotek" + ", Left: " + hammersLeft; } else if (i == 3) { buttonNapis = "Zapalka" + ", Left: " + matchesLeft; } else if (i == 4) { buttonNapis = "Kupa" + ", Left: " + shitsLeft; } //koniec napisow na buttonie if (GUI.Button(new Rect(Screen.width * 0.9f, Screen.height * i * 0.2f, Screen.width * 0.1f, Screen.height * 0.2f), buttonNapis)) //only bombs for everything { if (buttonNapis == "Bomba" + ", Left: " + bombsLeft) { LeftMouseButtonClick = typeOfClick.giveBomb; } else if (buttonNapis == "Trucizna" + ", Left: " + poisonsLeft) { LeftMouseButtonClick = typeOfClick.givePoison; } else if (buttonNapis == "Zapalka" + ", Left: " + matchesLeft) { LeftMouseButtonClick = typeOfClick.giveMatch; } else if (buttonNapis == "Kupa" + ", Left: " + shitsLeft) { LeftMouseButtonClick = typeOfClick.giveShit; } else if (buttonNapis == "Mlotek" + ", Left: " + hammersLeft) { LeftMouseButtonClick = typeOfClick.giveHammer; } GUI.TextField(new Rect(Screen.width * 0.4f, Screen.height * 0.2f, Screen.width * 0.2f, Screen.height * 0.2f), "Wybrano cos"); } } if (LeftMouseButtonClick != typeOfClick.takeControl) { if (GUI.Button(new Rect(Screen.width * 0.8f, Screen.height * 0.8f, Screen.width * 0.1f, Screen.height * 0.2f), "Cancel this ability")) { LeftMouseButtonClick = typeOfClick.takeControl; } } if (czyWidoczne) { if (GUI.Button(new Rect(Screen.width * 0.3f, Screen.height * 0.4f, Screen.width * 0.2f, Screen.height * 0.2f), "Restart Game")) { (FindObjectOfType(typeof(PlayConditions)) as PlayConditions).RestartLevel(); } if (GUI.Button(new Rect(Screen.width * 0.5f, Screen.height * 0.4f, Screen.width * 0.2f, Screen.height * 0.2f), "Next Level")) { (FindObjectOfType(typeof(PlayConditions)) as PlayConditions).EndLevel(); } } }
void Update() { if (Input.GetKeyDown(KeyCode.Mouse1)) { RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero); if (hit.transform != null && hit.transform.gameObject.layer == 10) { GameObject human = hit.transform.gameObject; Debug.Log(LeftMouseButtonClick); if (LeftMouseButtonClick == typeOfClick.takeControl && controlsLeft > 0) { if (dotController.takingControl(human)) { controlsLeft--; } } else if (dotController.isInstantiated && dotController.DotInControl != null && Vector3.Distance(dotController.DotInControl.transform.position, hit.transform.position) <= 15) { if (LeftMouseButtonClick == typeOfClick.giveBomb && bombsLeft > 0) { human.GetComponent <DotStatistics>().Explode(); LeftMouseButtonClick = typeOfClick.takeControl; bombsLeft--; doneSomethingBad = true; } else if (LeftMouseButtonClick == typeOfClick.givePoison && poisonsLeft > 0) { human.GetComponent <DotStatistics>().StartPoison(); LeftMouseButtonClick = typeOfClick.takeControl; poisonsLeft--; doneSomethingBad = true; } else if (LeftMouseButtonClick == typeOfClick.giveHammer && hammersLeft > 0) { human.GetComponent <DotStatistics>().HammerTime(); LeftMouseButtonClick = typeOfClick.takeControl; hammersLeft--; doneSomethingBad = true; } else if (LeftMouseButtonClick == typeOfClick.giveMatch && matchesLeft > 0) { human.GetComponent <DotStatistics>().StartFire(); LeftMouseButtonClick = typeOfClick.takeControl; matchesLeft--; doneSomethingBad = true; } else if (LeftMouseButtonClick == typeOfClick.giveShit && shitsLeft > 0) { human.GetComponent <DotStatistics>().Death(); shitsLeft--; doneSomethingBad = true; LeftMouseButtonClick = typeOfClick.takeControl; } } } if (hit.collider != null && hit.transform.gameObject.layer == 8) { GameObject house = hit.transform.gameObject; if (dotController.isInstantiated && dotController.DotInControl != null && Vector3.Distance(dotController.DotInControl.transform.position, hit.transform.position) <= 15) { if (LeftMouseButtonClick == typeOfClick.giveMatch && matchesLeft > 0) { house.GetComponent <FiredBuilding>().isGoingToFire = true; LeftMouseButtonClick = typeOfClick.takeControl; matchesLeft--; doneSomethingBad = true; } } } if (hit.transform != null && hit.transform.gameObject.layer == 4) { GameObject lake = hit.transform.gameObject; if (dotController.isInstantiated && dotController.DotInControl != null && Vector3.Distance(dotController.DotInControl.transform.position, lake.transform.position) <= 20) { if (LeftMouseButtonClick == typeOfClick.givePoison && poisonsLeft > 0) { lake.GetComponent <PoisonedLake>().isPoisoned = true; LeftMouseButtonClick = typeOfClick.takeControl; poisonsLeft--; doneSomethingBad = true; } } } if (doneSomethingBad) { doneSomethingBad = false; dotController.DotInControl.GetComponent <StatusController>().TagEnemies(); } } RaycastHit2D hito = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero); if (hito.collider != null && hito.transform.gameObject.layer == 10) { if (lasthito != null) { lasthito.transform.SetParent(null); Destroy(lasthito); } GameObject hover = (GameObject)Instantiate(hoverImage, Camera.main.ScreenToWorldPoint(Input.mousePosition), new Quaternion(0, 0, 0, 0)); hover.transform.SetParent(hito.transform); hover.transform.localPosition = new Vector3(0, 0, 0); lasthito = hover; } else if (lasthito != null) { lasthito.transform.SetParent(null); Destroy(lasthito); } }