public override void assignWindow() { mHuResultRoot = newObject <txUIObject>("HuResultRoot"); mHu = newObject <txUIStaticSprite>(mHuResultRoot, "Hu", 1); mPingJu = newObject <txUIStaticSprite>(mHuResultRoot, "PingJu", 1); mMoneyResultRoot = newObject <txUIObject>("MoneyResultRoot"); int charCount = mEndingCharacterList.Count; for (int i = 0; i < charCount; ++i) { mEndingCharacterList[i].assignWindow(mMoneyResultRoot, "Character" + i); } mDetailRoot = newObject <txUIObject>("DetailRoot"); mMultipleTitle = newObject <txUIText>(mDetailRoot, "MultipleTitle"); int multipleCount = mMultipleList.Count; for (int i = 0; i < multipleCount; ++i) { mMultipleList[i].assignWindow(mDetailRoot, "Multiple" + i); } mButtonRoot = newObject <txUIObject>("ButtonRoot"); mContinueButton = newObject <txUIButton>(mButtonRoot, "Continue"); mMatchButton = newObject <txUIButton>(mButtonRoot, "Match"); mReturnButton = newObject <txUIButton>(mButtonRoot, "Return"); }
public override void assignWindow() { mCharacterHead = newObject <txUIStaticSprite>("CharacterHead"); mCharacterName = newObject <txUIText>("CharacterName"); mCharacterID = newObject <txUIText>("CharacterID"); mMoneyIcon = newObject <txUIStaticSprite>("MoneyIcon"); mMoney = newObject <txUIText>(mMoneyIcon, "Money"); }
public override void assignWindow() { mBackground = newObject <txUIStaticSprite>("Background"); mCreateRoomButton = newObject <txUIButton>(mBackground, "CreateRoomButton"); mCreateLabel = newObject <txUIStaticSprite>(mCreateRoomButton, "CreateLabel"); mJoinRoomButton = newObject <txUIButton>(mBackground, "JoinRoomButton"); mJoinLabel = newObject <txUIStaticSprite>(mJoinRoomButton, "JoinLabel"); }
public override void assignWindow() { mBackground = newObject <txUIStaticSprite>("Background"); mAccountEdit = newObject <txUIEditbox>(mBackground, "AccountEdit"); mPasswordEdit = newObject <txUIEditbox>(mBackground, "PasswordEdit"); mNameEdit = newObject <txUIEditbox>(mBackground, "NameEdit"); mRegisterButton = newObject <txUIButton>(mBackground, "RegisterButton"); mCancelButton = newObject <txUIButton>(mBackground, "CancelButton"); }
public void assignWindow(ScriptAllCharacterInfo script, string rootName) { mScript = script; mRoot = mScript.newObject <txUIObject>(rootName); mHead = mScript.newObject <txUIStaticSprite>(mRoot, "Head"); mName = mScript.newObject <txUIText>(mRoot, "Name"); mMoneyIcon = mScript.newObject <txUIStaticSprite>(mRoot, "MoneyIcon"); mMoneyValue = mScript.newObject <txUINumber>(mMoneyIcon, "MoneyValue"); mReady = mScript.newObject <txUIStaticSprite>(mRoot, "Ready", 0); mBanker = mScript.newObject <txUIStaticSprite>(mRoot, "Banker", 0); }
public override void assignWindow() { mBackground = newObject <txUIStaticSprite>("Background"); mBottomButtonRoot = newObject <txUIObject>(mBackground, "BottomButtonRoot"); mLeftTopButtonRoot = newObject <txUIObject>(mBackground, "LeftTopButtonRoot"); mFrameTitle = newObject <txUIStaticSprite>(mBackground, "FrameTitle"); mMailButton = newObject <txUIButton>(mBottomButtonRoot, "MailButton"); mCompetitionButton = newObject <txUIButton>(mBottomButtonRoot, "CompetitionButton"); mShareButton = newObject <txUIButton>(mBottomButtonRoot, "ShareButton"); mStandingButton = newObject <txUIButton>(mBottomButtonRoot, "StandingButton"); mRuleButton = newObject <txUIButton>(mBottomButtonRoot, "RuleButton"); mContactButton = newObject <txUIButton>(mBottomButtonRoot, "ContactButton"); mRechargeButton = newObject <txUIButton>(mLeftTopButtonRoot, "RechargeButton"); mSettingButton = newObject <txUIButton>(mLeftTopButtonRoot, "SettingButton"); mQuitButton = newObject <txUIButton>(mLeftTopButtonRoot, "QuitButton"); }
public override void assignWindow() { mDiceAnim = newObject <txUISpriteAnim>("DiceAnim"); mDice0 = newObject <txUIStaticSprite>("Dice0", 0); mDice1 = newObject <txUIStaticSprite>("Dice1", 0); }