예제 #1
0
        static void Main(string[] args)
        {
            var x = new tqdm();

            x.set_theme_basic();
            for (int i = 0; i < 100; i++)
            {
                x.progress(i, 100);
                Thread.Sleep(50);
            }
            x.finish();
            Console.ReadLine();
        }
예제 #2
0
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(tqdm obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }
예제 #3
0
        internal async void DownloadByteArray(string URL, double Parts, string FileOut, Action <byte[]> callback)
        {
            var responseLength = WebRequest.Create(URL).GetResponse().ContentLength;
            var partSize       = (long)Math.Floor(responseLength / Parts);

            Console.WriteLine(responseLength.ToString(CultureInfo.InvariantCulture) + " TOTAL SIZE");
            Console.WriteLine(partSize.ToString(CultureInfo.InvariantCulture) + " PART SIZE" + "\n");

            var previous = 0;

            var bar = new tqdm();

            bar.set_theme_basic();

            var ms = new MemoryStream();

            try
            {
                ms.SetLength(responseLength);

                ConcurrentQueue <Tuple <Task <byte[]>, int, int> > asyncTasks = new ConcurrentQueue <Tuple <Task <byte[]>, int, int> >();

                // GetResponseAsync deadlocks for some reason so switched to HttpClient instead
                HttpClient client = new HttpClient()
                {
                    MaxResponseContentBufferSize = 1000000000
                };

                for (int i = (int)partSize; i < responseLength + partSize; i = i + (int)partSize)
                {
                    var previous2 = previous;
                    var i2        = (int)i;


                    client.DefaultRequestHeaders.Range = new RangeHeaderValue(previous2, i2);
                    byte[] urlContents = await client.GetByteArrayAsync(URL);

                    // start each download task and keep track of them for later
                    //Console.WriteLine("start {0},{1}", previous2, i2);

                    bar.progress((int)i, (int)i + (int)(responseLength + partSize));
                    var downloadTask = client.GetByteArrayAsync(URL);
                    asyncTasks.Enqueue(new Tuple <Task <byte[]>, int, int>(downloadTask, previous2, i2));
                    previous = i2;
                }

                // now that all the downloads are started, we can await the results
                // loop through looking for a completed task in case they complete out of order
                while (asyncTasks.Count > 0)
                {
                    Parallel.ForEach(asyncTasks, async(task, state) =>
                    {
                        // as each task completes write the data to the file
                        if (task.Item1.IsCompleted)
                        {
                            var array = await task.Item1;

                            //Console.WriteLine("write to file {0},{1}", task.Item2, task.Item3);

                            lock (ms)
                            {
                                ms.Position = task.Item2;
                                ms.Write(array, 0, array.Length);
                                asyncTasks.TryDequeue(out task);
                            }
                        }
                    });
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            finally
            {
                ms.Flush();
                ms.Close();
                bar.finish();
                if (callback != null)
                {
                    callback(ms.ToArray());
                }
            }
        }