예제 #1
0
 private void Start()
 {
     player     = this.GetComponent <textMoveChar>();
     controller = this.GetComponent <CharacterController>();
     layer_mask = LayerMask.GetMask("Environment");
     anim       = this.GetComponent <Animator>();
 }
예제 #2
0
파일: Bomb.cs 프로젝트: kyhoolee/Bomberman
 // Finding the game objects on Player
 private void Start()
 {
     target           = GameObject.FindGameObjectWithTag("Target");
     holdBomb         = GameObject.FindGameObjectWithTag("Hands");
     charController   = GameObject.FindGameObjectWithTag("Player");
     playerController = GameObject.FindGameObjectWithTag("Player");
     controller       = charController.GetComponent <CharacterController>();
     player           = playerController.GetComponent <textMoveChar>();
 }
예제 #3
0
 private void Start()
 {
     gameManager = FindObjectOfType <BombToss>();
     gameManager.bombAllowance.Add(this.gameObject);
     body             = this.GetComponent <Rigidbody>();
     boxCollider      = this.GetComponent <Collider>();
     playerController = GameObject.FindGameObjectWithTag("Player");
     controller       = playerController.GetComponent <CharacterController>();
     player           = playerController.GetComponent <textMoveChar>();
     anim             = player.GetComponent <Animator>();
 }
예제 #4
0
 private void Start()
 {
     //controller = this.GetComponent<CharacterController>();
     player = this.GetComponent <textMoveChar>();
 }