void Awake() { chatController = FindObjectOfType <ChatController>(); myMessageTextBox = GetComponentInChildren <Text>(); envio = FindObjectOfType <testedeenvio>(); }
void Start() { envio = FindObjectOfType <testedeenvio>(); globalAudioSource = FindObjectOfType <AudioSource>(); answerOptions = new GameObject[10]; messageList = new List <Message>(); canSendMessage = true; if (maxMessages <= 0) { maxMessages = 30; } }
void Awake() { envio = FindObjectOfType <testedeenvio>(); }