void Update() { flame = GameObject.FindWithTag("flame"); s = flame.GetComponent <temperature>(); tmp_center = s.centertemperature; flamepos = s.posi; selfpos = transform.position; Calculate(); }
public static void Main(string[] args) { temperature temp = new temperature(); int min = int.Parse(Console.ReadLine()); int max = int.Parse(Console.ReadLine()); int count = 0; while (count < 10) { Random random = new Random(); int temperature = random.Next(min - 6, max + 6); temp.OnTempratureEvent(temperature, min, max); count++; } temp.reportGenerator(); }
public List <temperature> GetAllTemperatures() { var luminanceList = new List <temperature>(); using (SqlConnection conn = new SqlConnection(connectionString)) { conn.Open(); SqlDependency.Start(connectionString); string cmdText = "select TOP (10)[name],[time],[sensor_number],[sensor_type],[value] from dbo.temperature"; SqlCommand cmd = new SqlCommand(cmdText, conn); SqlDependency dependency = new SqlDependency(cmd); dependency.OnChange += dbChangeNotification; if (conn.State == ConnectionState.Closed) { conn.Open(); } var reader = cmd.ExecuteReader(); while (reader.Read()) { var temperatureInfo = new temperature { name = reader["name"].ToString(), time = Convert.ToInt64(reader["time"]), sensor_number = reader["sensor_number"].ToString(), sensor_type = reader["sensor_type"].ToString(), value = (float)Convert.ToDouble(reader["value"]) }; luminanceList.Add(temperatureInfo); } } return(luminanceList); }
public static void printTemperature(temperature t) { Console.WriteLine(t()); }
this.Intial(dummies, xNames, ranges, objectiveFunc, temperature, iters, cooliter, debug);