void OnMouseDown() { tapM = this.GetComponent <tapedObjectMotion> (); tapM.actionTapEffect(); Instantiate(_optionMenuPrefab); }
// Use this for initialization void Start() { checkIcon = this.transform.Find("chkImage").GetComponent <Image> (); tapSc = this.GetComponent <tapedObjectMotion> (); fIC = this.transform.parent.GetComponent <faceIconController>(); charaDotScript = GameObject.Find("soriteCharaDot").GetComponent <soriteCharaDotChanger>(); sMB = soundManagerGetter.getManager(); }
// Use this for initialization void Start() { fIC = this.transform.parent.GetComponentInChildren <faceIconController> (); tObj = this.GetComponent <tapedObjectMotion> (); sVMS = staticValueManagerGetter.getManager(); }
void Start() { tapS = this.GetComponent <tapedObjectMotion>(); sSMS = stageSelectManagerGetter.getsceneSelectManager(); }
void Start() { tapS = this.GetComponent <tapedObjectMotion>(); sSMS = staticValueManagerGetter.getManager(); }