public void Update(ShooterCollection shooterCollection) { t_shootercollection entity = _sqlRepository.Find(_ => _.ShooterCollectionId == shooterCollection.ShooterCollectionId).Single(); entity.UpdateEntity(shooterCollection); _sqlRepository.Commit(); }
public void Create(ShooterCollection shooter) { t_shootercollection entity = new t_shootercollection(); entity.UpdateEntity(shooter); _sqlRepository.Insert(entity); shooter.ShooterCollectionId = entity.ShooterCollectionId; }
public static t_shootercollection UpdateEntity(this t_shootercollection entity, ShooterCollection shooterCollection) { entity.CollectionName = shooterCollection.CollectionName; entity.ProgramNumber = shooterCollection.ProgramNumber; return(entity); }
public void Delete(ShooterCollection shooterCollection) { t_shootercollection entity = _sqlRepository.Find(_ => _.ShooterCollectionId == shooterCollection.ShooterCollectionId).Single(); _sqlRepository.Delete(entity); }