/// <summary> /// EXTENSION METHOD TO RETURN A MORE FRIENDLY TEXT FROM THE VEHICLE STATUS /// </summary> /// <param name="e"></param> /// <returns></returns> public static string EnumText(this statusType e) { switch (e) { case statusType.NeedService: return("Needs Service"); } return(e.ToString()); }
public IEnumerator ChangeDeltStatus(bool isPlayer, statusType status) { string statusKey = status.ToString(); AnimatorWrapper animator = isPlayer ? PlayerStatusAnimator : OpponentStatusAnimator; yield return(animator.TriggerAndWait(statusKey)); SoundEffectManager.Inst.PlaySoundImmediate(statusKey); //REFACTOR_TODO: Have animation use callback to SetDeltStatusSprite }