예제 #1
0
    /// <summary>
    /// 请求扩展牧场土地
    /// </summary>
    /// <param name="id">牧场土地ID</param>
    public void ReqUnLockAnimalLand(uint landId)
    {
        stUnlockPastureHomeUserCmd_CS cmd = new stUnlockPastureHomeUserCmd_CS();

        cmd.unlock_index = landId;
        NetService.Instance.Send(cmd);
    }
예제 #2
0
    public void OnUnLockAnimalIndex(stUnlockPastureHomeUserCmd_CS cmd)
    {
        DataManager.Manager <HomeDataManager>().OnUnLockAnimalIndex(cmd);

        Engine.Utility.EventEngine.Instance().DispatchEvent((int)GameEventID.HOMELAND_UPDATEANIMAL, null);
    }
예제 #3
0
 public void OnUnLockAnimalIndex(stUnlockPastureHomeUserCmd_CS cmd)
 {
     AnimalUnlockNum = (int)cmd.unlock_index;
 }