void Awake() { stDialogueCharacter character = new stDialogueCharacter(); character.pos = gameObject.transform.position; character.rotate = gameObject.transform.rotation; character.character = gameObject; character.name = gameObject.name; character.cameraDis = cameraDis; sdUICharacter.Instance.DialogueCharacterList.Add(character); Hashtable movietable = sdConfDataMgr.Instance().m_Movie; if (movietable.ContainsKey(sdUICharacter.Instance.iCurrentLevelID)) { sdPlayerInfo kPlayerInfo = SDNetGlobal.playerList[SDNetGlobal.lastSelectRole]; string strLevel = sdConfDataMgr.Instance().GetRoleSetting("MovieDialogue_" + kPlayerInfo.mRoleName); if (strLevel.Length != 0 && int.Parse(strLevel) >= sdUICharacter.Instance.iCurrentLevelID) { gameObject.SetActive(false); } stStageMovie stagemovie = (stStageMovie)movietable[sdUICharacter.Instance.iCurrentLevelID]; for (int index = 0; index < stagemovie.movieList.Count; ++index) { stMovie movieData = stagemovie.movieList[index]; if (movieData.npcModel == gameObject.name) { if (movieData.npcShow == 1) { gameObject.SetActive(false); break; } } } } }
public void SetMovieInfo(int stageID, bool bHideFightUI, bool bGuide, Vector3 scale, Vector3 pos) { sdGlobalDatabase.Instance.globalData["moviedialogue"] = true; m_nStage = 0; m_bGuide = bGuide; Hashtable table = sdConfDataMgr.Instance().m_Movie; if (table.ContainsKey(stageID)) { stageMovie = (stStageMovie)table[stageID]; } m_nDialogueIndex = 0; m_mainCamera = sdGameLevel.instance.mainCamera.GetComponent <Camera>(); m_uiCamera = sdGameLevel.instance.UICamera; m_cameraSaveRotate = m_mainCamera.transform.rotation; m_cameraSavePosition = m_mainCamera.transform.position; BuffChange(true); if (m_dialogueUI == null) { ResLoadParams param = new ResLoadParams(); param.userdata0 = scale; param.userdata1 = pos; sdResourceMgr.Instance.LoadResourceImmediately("UI/$Movie/moviedialogue.prefab", LoadDialogue, param); if (sdUICharacter.Instance.GetTownUI() != null) { sdUICharacter.Instance.GetTownUI().GetComponent <sdTown>().lockPanel.SetActive(true); } } else { m_labelName.text = ""; m_labelDialogue.text = ""; ResetHeadImagePos(); Init(); } sdGameLevel.instance.SetFingerObjectActive(false); if (bHideFightUI) { sdUICharacter.Instance.HideFightUi(); } else { sdUICharacter.Instance.ShowFightUi(); } if (sdGameLevel.instance.tuiTuLogic) { sdGameLevel.instance.tuiTuLogic.bFightInitVisible = !bHideFightUI; } m_nDialogueIndex = 0; if (bGuide) { enterTime = 0.0f; leaveTime = 0.1f; } m_bEnd = false; SetTime(1.25f * enterTime); m_nStage = 1; bCameraposChange = true; }
public void SetMovieInfo(int stageID, Vector3 scale, Vector3 pos) { Hashtable table = sdConfDataMgr.Instance().m_Movie; if (table.ContainsKey(stageID)) { stageMovie = (stStageMovie)table[stageID]; } if (m_dialogue == null) { ResLoadParams param = new ResLoadParams(); param.userdata0 = pos; param.userdata1 = scale; sdResourceMgr.Instance.LoadResource("UI/$Guide/guidedialogue.prefab", LoadDialogue, param); } else { m_dialogue.transform.localPosition = pos; ShowText(); } }