/// <summary> /// 请求城池信息 /// </summary> /// <param name="copyId"></param> public void ReqCityWarFrameInfo(uint copyId) { stCityWarFrameInfoClanUserCmd_CS cmd = new stCityWarFrameInfoClanUserCmd_CS(); cmd.city_war_id = copyId; NetService.Instance.Send(cmd); }
/// <summary> /// 城池信息 /// </summary> /// <param name="cmd"></param> public void OnCityWarFrameInfo(stCityWarFrameInfoClanUserCmd_CS cmd) { this.m_cityWarSelectCopyId = cmd.city_war_id; this.m_cityWarRegisterClanName = cmd.clan_name; this.m_cityWarRegisterClanLeaderName = cmd.city_master; this.m_lstCityWarApplyInfo = cmd.info; this.m_lstCityWarSign = cmd.sign_info; this.m_bIsOpen = cmd.have_open_war; this.m_haveDefender = cmd.have_defender; if (DataManager.Manager <UIPanelManager>().IsShowPanel(PanelID.CityWarRegisterPanel)) { DataManager.Manager <UIPanelManager>().SendMsg(PanelID.CityWarRegisterPanel, UIMsgID.eCityWarFrameInfo, null); } }
public void OnCityWarFrameInfo(stCityWarFrameInfoClanUserCmd_CS cmd) { DataManager.Manager <CityWarManager>().OnCityWarFrameInfo(cmd); }