public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenply_list = reader.Read_ushort(); ply_list = new List <st.net.NetBase.scene_ply>(); for (int i_ply_list = 0; i_ply_list < lenply_list; i_ply_list++) { st.net.NetBase.scene_ply listData = new st.net.NetBase.scene_ply(); listData.fromBinary(reader); ply_list.Add(listData); } ushort lenentourage_list = reader.Read_ushort(); entourage_list = new List <st.net.NetBase.scene_entourage>(); for (int i_entourage_list = 0; i_entourage_list < lenentourage_list; i_entourage_list++) { st.net.NetBase.scene_entourage listData = new st.net.NetBase.scene_entourage(); listData.fromBinary(reader); entourage_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lenply_list = reader.Read_ushort(); ply_list = new List <st.net.NetBase.scene_ply>(); for (int i_ply_list = 0; i_ply_list < lenply_list; i_ply_list++) { st.net.NetBase.scene_ply listData = new st.net.NetBase.scene_ply(); listData.fromBinary(reader); ply_list.Add(listData); } ushort lenmonster_list = reader.Read_ushort(); monster_list = new List <st.net.NetBase.scene_monster>(); for (int i_monster_list = 0; i_monster_list < lenmonster_list; i_monster_list++) { st.net.NetBase.scene_monster listData = new st.net.NetBase.scene_monster(); listData.fromBinary(reader); monster_list.Add(listData); } ushort lenitem_list = reader.Read_ushort(); item_list = new List <st.net.NetBase.scene_item>(); for (int i_item_list = 0; i_item_list < lenitem_list; i_item_list++) { st.net.NetBase.scene_item listData = new st.net.NetBase.scene_item(); listData.fromBinary(reader); item_list.Add(listData); } ushort lenentourage_list = reader.Read_ushort(); entourage_list = new List <st.net.NetBase.scene_entourage>(); for (int i_entourage_list = 0; i_entourage_list < lenentourage_list; i_entourage_list++) { st.net.NetBase.scene_entourage listData = new st.net.NetBase.scene_entourage(); listData.fromBinary(reader); entourage_list.Add(listData); } ushort lenusr_equip_list = reader.Read_ushort(); usr_equip_list = new List <st.net.NetBase.usr_equip_list>(); for (int i_usr_equip_list = 0; i_usr_equip_list < lenusr_equip_list; i_usr_equip_list++) { st.net.NetBase.usr_equip_list listData = new st.net.NetBase.usr_equip_list(); listData.fromBinary(reader); usr_equip_list.Add(listData); } ushort lendrop_item_list = reader.Read_ushort(); drop_item_list = new List <st.net.NetBase.drop_des>(); for (int i_drop_item_list = 0; i_drop_item_list < lendrop_item_list; i_drop_item_list++) { st.net.NetBase.drop_des listData = new st.net.NetBase.drop_des(); listData.fromBinary(reader); drop_item_list.Add(listData); } ushort lenmodel_list = reader.Read_ushort(); model_list = new List <st.net.NetBase.scene_model>(); for (int i_model_list = 0; i_model_list < lenmodel_list; i_model_list++) { st.net.NetBase.scene_model listData = new st.net.NetBase.scene_model(); listData.fromBinary(reader); model_list.Add(listData); } }