예제 #1
0
    // Use this for initialization
    void Awake()
    {
        DontDestroyOnLoad(gameObject);

        if (!m_Instance)
        {
            m_Instance = this;
        }
        else if (m_Instance != this)
        {
            Destroy(gameObject);
        }
    }
        private void btnShoot_Click(object sender, EventArgs e)
        {
            //ShootAwayCountdown();
            gamePlay.ShootAwayCountdown();
            int count = 6;

            ShootAwayCountDown   = 1;
            pbxbowandarrow.Image = Resource1.bow_and_arrow;

            soundPlayer player = new soundPlayer(Properties.Resources.Gunshot.wav);

            player.PlaySync();
        }