// Use this for initialization void Start() { anim = this.GetComponent<Animator>(); lastPos = transform.position; tinker = GameObject.Find("tinker").GetComponent<tinker>(); shipCtrl = GameObject.Find("ship").GetComponent<shipControl>(); shipAudio = GameObject.Find("ship").GetComponent<shipSound>(); }
void Start() { sun = GameObject.Find("sun"); ship = GameObject.Find("ship"); shipCtrl = ship.GetComponent<shipControl>(); tinker = GameObject.Find("tinker").GetComponent<tinker>(); centre = sun.transform.position; anim = GetComponent<Animator>(); }
void Start() { tinker = GameObject.Find("tinker").GetComponent<tinker>(); shipCtrl = GameObject.Find("ship").GetComponent<shipControl>(); }