//保存游戏设置 private void button_saveServerSet_Click(object sender, EventArgs e) { server server = new server(); if (server.SaveMCServerConfig(server_save, (Propertie_Set)config.SelectedObject)) { MessageBox.Show("保存设置成功"); } else { MessageBox.Show("保存设置失败,请检查服务器设置文件是否被占用。"); } }